aceta120 13 Apr, 2013 @ 5:41pm
VBCT for L4d2?
Hey guys, I rely a lot on VBCT for mapping, but I started using hammer for L4D2 and it doesn't support that! Do they have a compiler specially made for that? If you have the link, I'd be very thankful, if they don't it is cool to let me down. Thanks guys!
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native tool maybe ?
about VBCT: there is a gameconfig.txt parser, i am not a user of VBCT but maybe you can tweak the parser.
this come from the latest version changelog:

Updated VBCT to track with the new SDK update, IE: some mods were moved to the "source2009" folder and there is a new Source MP selection for "Orangebox" Multiplayer games. The Launch Hammer button was also updated and now works properly. A minor update to the GameConfig.txt parser that allows custom compile module executables to be run (untested option though so user beware). One last set of changes is there are now SDK Launch options in [...] for Portal2, Left4Dead and Left4Dead2 - VBCT won't directly compile for these mods yet but these are placeholders for this eventual capability.

hope it help a bit
red
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