[Solved] Source SDK for Half Life 2: Deathmatch is broken
Source SDK for Half Life 2: Deathmatch is broken, when i load Hammer up it says it could not load wireframe, apparently this is a known bug (seems like Valve doesn't support it anymore?)
So i followed this tutorial: http://forums.steampowered.com/forums/showthread.php?t=1457047
It doesn't complain about the wireframe anymore, but when i try to create some shapes i can't, because the grid is too much ''zoomed in''? i can change the size ofcourse but the grid would only disappear or be too big, i cannot place any shape on the grid, it would not ''grab'' it!

How can i make the bugged grid size?
Editat ultima dată de WackoX; 19 apr. 2013 la 5:25
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Can you take a screenshot of your grid?
WackoX 18 apr. 2013 la 15:52 
When i try to launch Hammer for Half Life 2: Deathmatch via Source SDK, the original way it's installed i get this: http://imgffs.com/i/8v7pX.png

I re-did the tutorial but now that doesn't even work anymore, i just get this whenever i try to open a map and then Hammer crashes: http://imgffs.com/i/6vDuQ.png

Nothing is wrong with my PC or files, i did "Check integrity of game cache" and reinstalled everything multiple times, i also tryed it on another PC and same problem.

I know they changed directory of HL2DM and CSS from /username/ to /common/ just recently, and for a longer period of time DoDS's hammer doesn't work either (and it's not just me it's everybody)
It's because they switched to steampipe, Valves already stated an update to fix it should be out within 2 weeks. http://i.imgur.com/QpvgwXG.png
WackoX 19 apr. 2013 la 5:25 
Thanks for your response! hopefully, i can start building again in a few weeks..
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