WackoX 10. des. 2012 kl. 15.45
Weird leak in Source SDK - no leak!
Tried to place some lighting (light) in my circular staircase which i spend hours on creating it right, when i loaded the pointfile somehow it says there's a leak, while there actually isn't.

Picture: http://www.uploadffs.nl/L2N

As you can see, the leak goes straight through a wall, the wall is a func_detail that consists of 32 shapes which makes a circal in total.
Also the lamp object (prop_static) is invisable..

How to fix this invisable leak?
< >
Viser 13 av 3 kommentarer
piKartofeel 11. des. 2012 kl. 17.58 
Do it again xd? Always works :)
CarlsLowGravity 13. des. 2012 kl. 2.35 
You can't use prop_details to stop leaks turn them back into world brushes instead and it will be fixed.
WackoX 17. des. 2012 kl. 0.16 
Thanks, fixed.
< >
Viser 13 av 3 kommentarer
Per side: 1530 50