violently 16 Jun, 2013 @ 12:24pm
Problems subclassing/modifying CTeamSpawnPoint
Hello, I wanted to make a spawn point derived from CBaseAnimating so that it could have a model associated with it. If I make these spawn points not associated with CTeamSpawnPoint, they seem to work fine, but if I change CTeamSpawnPoint to be a subclass of CBaseAnimating, and then make my spawn points subclasses of CTeamSpawnPoint, they don't show up in the map (visually, at least).

Any thoughts? Is it OK to subclass something that's an entity itself?