Frame9000 7. maj 2013 kl. 21:25
How to do this type of door?
Friends, I want to first say that this is the first time I visit the Steam community forums and I am learning to use it gradually.
I'm trying to make a map in Hammer Editor for HL2 and can not figure out how to do this type of door:
Earlier this map d3_c17_08 (HL2), have 2 doors to push, they open up and become loose.
I'm trying to do this same type of door that is stuck and needs no handle to open.
How to do it?
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Rectus 11. maj 2013 kl. 1:16 
I'm not sure if this is exactly the same, but you can take a prop_physics with a door model, and set it up with a phys_hinge. That way it becomes pushable, but you can't press E to open it. If you want it to be stuck until punted with the gravity gun or other impact, set "Physics Impact Force to Override Motion" in the door prop.
Frame9000 12. maj 2013 kl. 13:02 
Thanks.
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