Basa 14 Sep, 2012 @ 6:41am
brush's shadow not casted on a prop_static
I have a prop_static tree next to a big building made of 2 brushes. The brushes' shadow doesn't seem to affect the prop_static which seems to only be lit by the light_env. The prop_static does cast its own shadow though.

Hammer screenshot with prop_static's properties:
http://i.imgur.com/zSNpY.png

In-game screenshot:
http://i.imgur.com/l92FV.jpg
< >
Showing 1-3 of 3 comments
Artfunkel 15 Sep, 2012 @ 5:06am 
Add -StaticPropLighting to your VRAD complie parameters.

I'm surprised it's still not the default...
Basa 15 Sep, 2012 @ 12:49pm 
Originally posted by Artfunkel:
Add -StaticPropLighting to your VRAD complie parameters.

I'm surprised it's still not the default...
That worked. Thank you!
76561198073574642 15 Oct, 2012 @ 3:42pm 
Originally posted by eruul2012:
I have a prop_static tree next to a big building made of 2 brushes. The brushes' shadow doesn't seem to affect the prop_static which seems to only be lit by the light_env. The prop_static does cast its own shadow though.

Hammer screenshot with prop_static's properties:
{LINK REMOVED}

In-game screenshot:
{LINK REMOVED}
< >
Showing 1-3 of 3 comments
Per page: 1530 50