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If you seriously think intrusion by literal malware and biometric identification systems would somehow ring in a new era of cheater-free environments flooded with returning players, then you are so deluded you should be on medication!
Search before making threads HWIIDs can be spoofed.
AND
Valve cannot fix people.
https://steamhost.cn/steamcommunity_com/discussions/forum/9/4846392474904201492/#c4846392474904308685
Thanks for your input! I acknowledge that HWID like disk serials or MAC addresses can be spoofed with relative ease using existing tools. However, TPM (Trusted Platform Module), CPUID (processor ID), and GPUID (graphics card ID) present a higher barrier. These identifiers are embedded at a hardware level—TPM via a cryptographic chip, CPUID within the processor’s firmware, and GPUID in the graphics card’s firmware—making alteration extremely challenging. Spoofing them requires physical chip replacement or firmware modification, costing ~$50–$500 per component, with a combined difficulty rated 8–9/10 due to the need for specialized tools and expertise, far exceeding current spoofing methods (e.g., disk ID changers).
Regarding human nature, I concur that Valve cannot eradicate the inclination to cheat (#FixSociety), as this is an ongoing cat-and-mouse dynamic in online gaming. VAC 2.0 isn’t designed to eliminate cheating entirely but to reduce it by 70–85% by deterring casual cheaters through cost and complexity, while pros may shift to unverified servers. The LTO (Linear Tape-Open) storage solution enhances security by archiving hashed HWID data (e.g., SHA-256) offline on 18 TB LTO-9 tapes, mitigating online breach risks with manual access only.
Installing software that affects the device/PC/Phone and etc is a personal decision. A business cannot control those devices that you personally own.
Do you know anything about this? lol