STEAM GROUP
Blender Source Tools BleST
STEAM GROUP
Blender Source Tools BleST
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All Discussions > Bug Reports > Topic Details
Adrián 24 Oct, 2020 @ 2:38pm
Duplicated SMD frames
I noticed that when exporting animations, all bone transforms are written for each frame involved in the timelapse, no matter if they actually differ from previous frames or are actually keyframed at least (as an acceptable minimum). Is there a way to optimize these out so unneeded frames aren't saved to SMD files? Or does Source require this anyway?
Last edited by Adrián; 24 Oct, 2020 @ 3:37pm
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Artfunkel 13 Dec, 2020 @ 4:57am 
Yes, this is required for SMD.
Adrián 13 Dec, 2020 @ 5:34am 
Thanks
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