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You were close, but it ends up being the name of the skeleton that causes the problem. If a skeleton has the same name as one of the collections then Blender freezes. It's still strange that this only recently started being a problem.
the skeleton has a different name and i have double checked everything to make sure there are no duplicates happening
for instance, an example - pants and skeleton only: export....infinite load and crash if i click anywhere while it is doing so
That wasn't even the correct solution