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Blender Source Tools BleST
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All Discussions > Bug Reports > Topic Details
seth 23 Jun, 2024 @ 3:08pm
Source 2 No Longer Supports SMD Error (When Exporting DMX)
I found what issue I was having last time. So, even though I have DMX selected, it's still wanting to export SMD for animations. Does BST not yet support DMX animations? Could a hack be to allow BST export FBX?
Included is my .blend file with the issue.
https://drive.google.com/file/d/1BlV7cCRqTwlAf2uMSSWNZnnE67zsvrHL/view?usp=drive_link
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Showing 1-4 of 4 comments
seth 23 Jun, 2024 @ 3:13pm 
Blender Source Tools: exporting modeltest
- Baking...

Blender Source Tools: exporting Armature
- Baking...
- C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\content\csgo_addons\general\models\anims\Anim1.smd
WARNING: Source 2 no longer supports SMD.
- Exported 1 bones
- Exported 16 frames
- SMD export took 0.003000974655151367

- C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\content\csgo_addons\general\models\anims\Anim2.smd
WARNING: Source 2 no longer supports SMD.
- Exported 1 bones
- Exported 21 frames
- SMD export took 0.0031692981719970703

WARNING: Consider renaming "Armature": in Source 2, model names can contain only lower-case characters, digits, and/or underscores.
0 Errors and 3 Warnings
Warning: Source 2 no longer supports SMD.
Warning: Source 2 no longer supports SMD.
Warning: Consider renaming "Armature": in Source 2, model names can contain only lower-case characters, digits, and/or underscores.
2 files exported in 0.0 seconds with 0 Errors and 3 Warnings
Info: 2 files exported in 0.0 seconds with 0 Errors and 3 Warnings
xdshot 23 Jun, 2024 @ 3:48pm 
Set dmx export specifically for armature
seth 23 Jun, 2024 @ 4:23pm 
Originally posted by xdshot:
Set dmx export specifically for armature
wdym? I'm exporting the scene.
Last edited by seth; 23 Jun, 2024 @ 4:23pm
seth 23 Jun, 2024 @ 7:58pm 
Oh wtf, now it works? Not really sure why it was doing SMD but now it's exporting correctly as DMX. I did update the addon to see if I just had an old version, so maybe I had to restart Blender?
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