STEAM-GRUPPE
Blender Source Tools BleST
STEAM-GRUPPE
Blender Source Tools BleST
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Alle diskussioner > Bug Reports > Trådoplysninger
Ben Sneed 16. okt. 2022 kl. 9:45
VTA Import distorting shapekeys
I am having an issue with importing a human model, the shapekeys for their mouth opening to speak have some odd distorted vertices, usually up or down slightly more than they should be. Is there a way to get around this issue?
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Artfunkel 18. okt. 2022 kl. 12:41 
Not in any practical sense due to performance limits in Python. Try to use DMX if you can, it's much better for shape key data.
Ben Sneed 18. okt. 2022 kl. 16:40 
Oprindeligt skrevet af Artfunkel:
Not in any practical sense due to performance limits in Python. Try to use DMX if you can, it's much better for shape key data.

Import DMX? I'm working with Valves HL2 citizens and they all seem to be SMD when decompiled, am I missing something?
Artfunkel 20. okt. 2022 kl. 4:00 
If your decompiler writes SMD then you are stick with SMD, yes.
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