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Check to see if there is a path value in the Materials Box of Source Tools, if your materials (VMTs) aren't in that path on spawn, they are going to be missing.
Delete the path from the box, re-export and recompile and let your $cdmaterials statement tell the model where the VMTs are.
after getting the update the materials broke.
the materials where working just fine until the update
the material path in blender is the same
the cd material is the same
but the tool is breaking the materials
If you are using Blender 2.79 and click the check for update button, then it may have downloaded the 2.80 version. Roll BleST back to the last version for the Blender version you're using. If you're using Blender 2.80, make sure you have the latest Beta of BleST.
before i started adding more shape keys and putting the source version of my stubbs the zombie model together
i used the download update for the blender source tool
and now when i export my files the tool breaks the materials
why would it be an issue now?