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Rapporter et oversættelsesproblem
Realign right thigh and calf bones' tails to same heads' X position in edit mode
EDIT: i actually moved it on the wrong leg because i'm a goof, i'll try again properly
EDIT 2: still didn't work
i experimented with custom animations again when i noticed that animations appear properly on certain characters' LOD models, but didn't work correctly on their regular models. i tried using a half-life 2 civilian's LOD model (specifically LOD 2) and sure enough, when animating with this specific model, animations work properly on all models whether or not they were appearing incorrectly before. so 90% of the skeletons in half-life 2 are just fucked i guess