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Even then, the MDL file is almost completely worthless without at least the VVD file and the DX90.VTX (or in some cases just VTX) file, and the QC file is almost completely worthless without all of the DMX/SMD/VTA/et cetera files that it references.
Anyway, in Crowbar, did you have the option to de-compile sequences/animations enabled when de-compiling the model? And what happens if you try to just import a de-compiled DMX/SMD file in Blender instead of the de-compiled QC file?