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Blender Source Tools BleST
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All Discussions > Help > Topic Details
SPrimes 29 Jan, 2020 @ 4:14am
Models turn into planes/triangles when importing a .qc file
I was trying to import the Antlion model into Blender and extracted the files using GCFScape, converted them with Crowbar but when I import the .qc file into Blender it shows up like this: https://imgur.com/a/PrEh6RO (I moved the physics model to the side for better visability) All the collections are set to visible, and selecting the triangles shows that they are supposed to be the "reference" models. I followed the steps shown in this video https://www.youtube.com/watch?v=4k8keSqhp0o . Any help would be appreciated : )
Originally posted by ZeqMacaw:
If you decompiled with latest Crowbar 0.66, then try to decompile with Crowbar 0.65. There is a bug with 0.66 that I plan to correct today.
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Showing 1-4 of 4 comments
xdshot 29 Jan, 2020 @ 4:31am 
Import smds instead
SPrimes 29 Jan, 2020 @ 4:38am 
Originally posted by xDShot:
Import smds instead
Imported an smd, still shows up like this: https://imgur.com/a/8HpVKh7
The author of this thread has indicated that this post answers the original topic.
ZeqMacaw 29 Jan, 2020 @ 5:09am 
If you decompiled with latest Crowbar 0.66, then try to decompile with Crowbar 0.65. There is a bug with 0.66 that I plan to correct today.
SPrimes 29 Jan, 2020 @ 5:18am 
Originally posted by ZeqMacaw:
If you decompiled with latest Crowbar 0.66, then try to decompile with Crowbar 0.65. There is a bug with 0.66 that I plan to correct today.
Decompiling with 0.65 solved it, thank you!
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Showing 1-4 of 4 comments
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Date Posted: 29 Jan, 2020 @ 4:14am
Posts: 4