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I have figured out that it's either a glitch happening when exporting from Blender or Crowbar
I figured this out by ONLY rendering the model i had decompiled, renaming it in the QC, Compiling it with Crowbar and seeing the same bug ingame
In the model viewer it looks completely fine (I added it to the Imgur link)
I'll try it when i get home again thx for the answer ahead of time though
(CoolSmileyWithAGun)
Hey i seem to be a bit confused i added you so i could send you some pics or something if you have time to guide me through?
I can't explain this but the rig and the physics are not lined up