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I got it from the steam workshop. I decompiled the model put it into Blender, exported it and compiled it again.. I wanted to change the names but i though i might have fucked up in the process so i tried just importing the model without touching anything (I did it by importing the .qc file into blender) and then i exported the original file without touching it and compiled it again with the same error
I do export the anims folder from Blender with the ragdoll in it if that is what you're referencing to
Someone told me to remove the physics when i imported the QC. I did so but i ended up having the physics line up with skeleton now but still having the model doing it's own thing
https://imgur.com/a/8GUZryS
Pics for context
For some reason the model it self refuses to line up or the physics/skeleton refuses to line up with the model
MAD LAD
It fixed it!