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If the DMX/SMD file name is "jizo Mitamo.dmx (or .smd) add the following statement
$body "body" "jizo Mitamo.dmx // (or .smd) whichever it is
between the $modelname and the $cdmaterials statements. (You migh also want to add a
$mostlyopaque
Statement as well.
Your QC should look like this
Try that...
CD "D:\Models\honkai\Assets\jizo-mitama\Source-engine\DMX\"
or
Remove the $cd statement from the qc and put the qc in the same folder as the DMX you're trying to compile and run it from there.
That DMX file is not in the folder path Studiomdl thinks it is StudioMDL thinks the path is
"D:\Models\honkai\Assets\jizo-mitama\Source-engine\".
Doh, that might be it too. LOL
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2104221128
and
Are you using relative paths?
Big thank you to both pte Jack for the intial help.
And to http://rzurad.github.io/qc-generator/ for helping make the correct qc. The website makes qc creation, a bit easier as long as you know the bare bone info on your model. Now I have to fix the textures as they didn't load in with the model.