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Blender Source Tools BleST
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protatoguy 15 Nov, 2017 @ 5:28pm
Rootbone physics.
So in order to get the physics of a ragdoll to work, you need to assign weight value to specific verticies of the physics mesh. But, when I did that for the rootbone, it has no $jointconstrain, and can rotate where ever it wants, but I don't want that, so how do I fix this?

Click here for the video[drive.google.com]
Last edited by protatoguy; 15 Nov, 2017 @ 5:32pm
All Discussions > Help > Topic Details
Date Posted: 15 Nov, 2017 @ 5:28pm
Posts: 0