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Hootlook 17 Nov, 2017 @ 11:16am
.qc compile error
Hello i need help !

im working on redoing new mesh parts on an existing model so i did it then i had a problem with the VTA vertices witch was in the shape of the old mesh parts so i remade it to fit the new model then i tried to export the new model by hitting "compile all now" in the "Source Engine QC Complies" pannel but i am getting this message "ERROR: Compile of * failed." "Compiled 0 Source Filmmaker QCs with 1 errors and 0 Warnings".

I am new to this and from what i understood if i want to update this "VTA vertices" my only way to do it is to compile the wole .qc file from Blender.

I hope i was clear enough help..
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Showing 1-2 of 2 comments
xdshot 17 Nov, 2017 @ 11:34am 
A full compile log would be informative
Hootlook 17 Nov, 2017 @ 12:17pm 
Originally posted by xDShot™:
A full compile log would be informative

Running studiomdl for "*"...

qdir: "c:\program files\blender foundation\blender\"
gamedir: "H:\Program Files (x86)\Steam\steamapps\common\SourceFilmmaker\game\usermod\"
g_path: "*"
Building binary model files...
Working on "*.qc"
Error opening c:\program files\blender foundation\blender\*.qc
ERROR: Compile of * failed. Check the console for details
1 Errors and 0 Warnings
Error: Compile of * failed. Check the console for details
Compiled 0 Source Filmmaker QCs with 1 Errors and 0 Warnings
Info: Compiled 0 Source Filmmaker QCs with 1 Errors and 0 Warnings


Anything helpful ?


Last edited by Hootlook; 17 Nov, 2017 @ 12:18pm
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All Discussions > Help > Topic Details
Date Posted: 17 Nov, 2017 @ 11:16am
Posts: 2