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Blender Source Tools BleST
STEAM GROUP
Blender Source Tools BleST
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All Discussions > Help > Topic Details
Hbox and Physics
i have a question about hboxes and physics,
When i compile the model, the mesh doesn't fit the physics and the hitboxes.
i'm doing a anime pmx character and i'm using the male_07 physics and it acts scratched.
Can someone help me to modify the physics and the hitboxes?
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Showing 1-2 of 2 comments
astral 13 Mar, 2021 @ 7:37am 
Collision/hitbox and models need to have the same origin point

(you need to put your 3d cursor in the middle of the grid)
Right click on your model> set origin > origin to 3d cursor
GabryTheSniper 13 Mar, 2021 @ 8:55am 
you sure?
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All Discussions > Help > Topic Details
Date Posted: 4 Mar, 2021 @ 5:20am
Posts: 2