STEAM GROUP
Blender Source Tools BleST
STEAM GROUP
Blender Source Tools BleST
226
IN-GAME
1,613
ONLINE
Founded
8 November, 2013
All Discussions > Help > Topic Details
Venndigo 5 May, 2021 @ 4:53pm
Vertices inside out
https://imgur.com/gfGxxq8 Some parts of a model appear on the inside of the mesh leaving the outside blank, why?
< >
Showing 1-1 of 1 comments
Pte Jack 5 May, 2021 @ 5:15pm 
Because the normals of the invisible areas are reversed. The mesh front faces are pointed into the model and need to be flipped to point outward. This is usually caused by split models where Blender can't determine which way is inward and which way is outward and depends on how the mesh was built. Another cause is by using a scale x type command that causes stuff on one side of the mesh to be flipped to the other side. A lot of ppl don't realize that this method also flips normals.
< >
Showing 1-1 of 1 comments
Per page: 1530 50

All Discussions > Help > Topic Details
Date Posted: 5 May, 2021 @ 4:53pm
Posts: 1