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if the survivor model has multiple materials, you can use that section of material, to deselect vertices you want to keep for your survivor as well.
a warning however! some vertex groups have stray vertices beyond the expected body point. using this method is not perfect, but it should get the job done, be patient and you'll get through it.
Finally, if you have no need for the model's shape keys, you can always use tris to quads to make selecting edge loops easier.
Thank you for the help, but when I want to deselect the vertex group I want to keep Blender just pop " /!\ not yet implemented "
2.79 and i just veryfied the cache files, 22 were missing and have been downloaded.
But it changed nothing I still can't select the vertices groups 1 by 1.
https://steamuserimages-a.akamaihd.net/ugc/869615517002548921/C5EF0C9D7788EC408E6657D20FDCE3B7B670D492/