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Blender Source Tools BleST
STEAM GROUP
Blender Source Tools BleST
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Jofoyo 8 Jul, 2022 @ 3:49pm
Possible to add option to interpolate unmatched VTA verts?
Adding this as an option in the import settings would hopefully nullify a lot of busy fixing work importing decompiled models, as their VTAs never seem to match 100%. Obviously it will never result in the same output as it should but its results should be close enough that it doesn't matter, or at least reduce the amount of work needed to fix a meshes flexes.
Last edited by Jofoyo; 8 Jul, 2022 @ 3:52pm
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Artfunkel 9 Jul, 2022 @ 7:46am 
Not without either drastically slowing down the import process, or producing vertex mismatches in dense meshes.

Use DMX if you at all can, it's a much better format.
Jofoyo 9 Jul, 2022 @ 7:54am 
Originally posted by Artfunkel:
Not without either drastically slowing down the import process, or producing vertex mismatches in dense meshes.

Use DMX if you at all can, it's a much better format.
Like I mentioned this only really is an issue with importing decompiled models from Crowbar, as far as I'm aware there's no way to decompile to DMX unless I'm mistaken, in which case I'd greatly appreciate a pointer.
Last edited by Jofoyo; 9 Jul, 2022 @ 7:55am
Artfunkel 9 Jul, 2022 @ 8:03am 
I've no idea there, sorry.
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