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All Discussions > Help > Topic Details
Alaxe 17 Apr, 2016 @ 7:12am
Fix For Merasmus's Model In Blender
When i decompiled Merasmus's model along with the animations. (Thanks for the help Artfunkel on how to do that)

Although, when I import it, the model is very scrunched up. Im assuming this is because he shares the same skeletal rig with the Sniper. When i import an animation, his body fixes it self, but the moment i go into edit mode, its back to being screwed up. The problem is, i need to edit Merasmus's model and this problem would make it difficult. Is there a fix for this?

Example: http://i.imgur.com/CzMN3iu.png
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Showing 1-4 of 4 comments
Zappy 17 Apr, 2016 @ 7:19am 
Edit: Nevermind, I saw this on GameBanana, not here.
Last edited by Zappy; 17 Apr, 2016 @ 7:24am
Alaxe 17 Apr, 2016 @ 7:24am 
Originally posted by Zappy:
Warning
This thread has already been posted, then it received comments, was removed (presumably by the author in order to get rid of the actually helpful comments, judging by the almost(?) identical re-post), and has now been posted again. Please avoid responding to this thread.

Oh, hello Zappy, I presume youre the same one from Gamebanana. Im not entierly sure what the bit above this one means. Have i done something wrong?
Zappy 17 Apr, 2016 @ 7:25am 
Nope, you haven't, I just remembered seeing this thread before... but I saw it on GameBanana earlier, not here. My bad.
Last edited by Zappy; 17 Apr, 2016 @ 7:25am
Alaxe 17 Apr, 2016 @ 7:29am 
Originally posted by Zappy:
Nope, you haven't, I just remembered seeing this thread before... but I saw it on GameBanana earlier, not here. My bad.

Oh, okay.
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All Discussions > Help > Topic Details
Date Posted: 17 Apr, 2016 @ 7:12am
Posts: 4