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I'm not entirely sure that *every* DMX feature is supported for Source 2. I'll have to do some testing!
http://i.imgur.com/HKCRUim.png
At least for models with animations it is true, I'm not shure about all other types of upload...but...it seems that valve wants to remove smd completely (for example, you can not export from source tools models in smd format, you are able to export *obj, *dmx, *fbx) and when Valve released workshop tools there was no smd import at all (smd worked, but was not supported)
Btw, we did tested, and only model with binary 9 and model 22 work in source2 tools now, other DMX versions - fail with "no bones in mesh" error (BUT! Older versions of DMX worked some months ago. Maybe they did something with WSHT?)
FBX fail every time, even FBX converter from Autodesk won't work.
При экспорте выбираешь версию DMX: Binary 9, Model 22 и в Доте скомпилируется все без проблем. Это если шмот. Если курьер, то Normalize после рига нужно сделать.