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NAT 27 Feb, 2016 @ 7:55pm
DMX Animation import dota2mod
When I put the dmx action into dota2 mod,system will crashbut smd can put in.and animation of dmx is always smaller than smd.is there any error in my settings? I just choose binary 9model22

Last edited by NAT; 27 Feb, 2016 @ 10:47pm
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Showing 1-5 of 5 comments
Dota-Art 27 Feb, 2016 @ 11:22pm 
Try a simple cube at first! May be a mesh of your item have a troubles with a faces!
Your model have a armature?
Last edited by Dota-Art; 27 Feb, 2016 @ 11:23pm
Artfunkel 28 Feb, 2016 @ 3:41am 
I've noticed this too. Even the simplest of animations crashes the game. With SMD support disappearing this is going to become a much bigger issue.

What would be useful is a very simple animation of a single bone bouncing up and down as written by Valve's own DMX exporter.
NAT 28 Feb, 2016 @ 6:47am 


Originally posted by Artfunkel:
I've noticed this too. Even the simplest of animations crashes the game. With SMD support disappearing this is going to become a much bigger issue.

What would be useful is a very simple animation of a single bone bouncing up and down as written by Valve's own DMX exporter.

single bone bouncing up and down as written by Valve's own DMX exporter.
i don't really understand what you mean with these words
Artfunkel 28 Feb, 2016 @ 7:35am 
Valve export DMX files with a Maya plugin which they created. The best bet for working out why my exporter's DMX files crash the game is comparing a simple example from both exporters.
NAT 29 Feb, 2016 @ 5:48am 
Thanks a lot.
Last edited by NAT; 29 Feb, 2016 @ 5:48am
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Date Posted: 27 Feb, 2016 @ 7:55pm
Posts: 5