STEAM-GRUPPE
Blender Source Tools BleST
STEAM-GRUPPE
Blender Source Tools BleST
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Alle diskussioner > Help > Trådoplysninger
S = KB ln W 1. nov. 2015 kl. 11:39
Models appear to be invisible after exporting and putting in Gmod
I figure it might be something wrong with the textures? But everything was rendered successfully in Blender, including the correct texture. But in game the whole thing is just invisible. Can anyone help? Thanks.
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Zappy 1. nov. 2015 kl. 11:41 
Oprindeligt skrevet af I_AM_NOT_PUNCAKE:
But everything was rendered successfully in Blender, including the correct texture.
So? Blender Source Tools ONLY exports MESHES (and animations), not materials nor textures.
Artfunkel 1. nov. 2015 kl. 11:42 
Try viewing the model in HLMV. In-game, try enabling wireframe mode.
S = KB ln W 1. nov. 2015 kl. 13:40 
Oprindeligt skrevet af Artfunkel:
Try viewing the model in HLMV. In-game, try enabling wireframe mode.
I did view the model in HLMV, and it's all black and purple.
S = KB ln W 1. nov. 2015 kl. 13:44 
Oprindeligt skrevet af Artfunkel:
Try viewing the model in HLMV. In-game, try enabling wireframe mode.
In fact, HLMV never shows any texture for me ever. It's always black and purple and saying that"This model is trying to load one or more VMTs that can't be found."
Artfunkel 2. nov. 2015 kl. 4:47 
That would be your problem then. Look online for guides to getting QC material paths right, this isn't an issue with the exporter.
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Alle diskussioner > Help > Trådoplysninger
Dato opslået: 1. nov. 2015 kl. 11:39
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