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All Discussions > Help > Topic Details
Harry 11 Jun, 2015 @ 9:14am
Animations
Hello! I have a strange problem where when I switch from my idle animation to another animation, my prop rotates. It's like the bones used in animating had an offset rotation.
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Artfunkel 11 Jun, 2015 @ 11:54am 
You've probably imported a delta animation. They are designed to be played on top of other animations, and due to an odditiy in the SMD format that means they are 90 degrees offset. You should correct that before re-exporting.
Harry 11 Jun, 2015 @ 12:00pm 
Originally posted by Artfunkel:
You've probably imported a delta animation. They are designed to be played on top of other animations, and due to an odditiy in the SMD format that means they are 90 degrees offset. You should correct that before re-exporting.

Thanks! Solved but the animation was made by me.
Last edited by Harry; 11 Jun, 2015 @ 12:00pm
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All Discussions > Help > Topic Details
Date Posted: 11 Jun, 2015 @ 9:14am
Posts: 2