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R.A 27 Apr @ 6:35am
dmx error
does not want to import dmx format files
Python: Traceback (most recent call last):
File "C:\Users\RusLan\AppData\Roaming\Blender Foundation\Blender\4.4\scripts\addons\io_scene_valvesource\datamodel.py", line 333, in __getitem__
return super().__getitem__(item)
^^^^^^^^^^^^^^^^^^^^^^^^^
KeyError: 'skeleton'

The above exception was the direct cause of the following exception:

Traceback (most recent call last):
File "C:\Users\RusLan\AppData\Roaming\Blender Foundation\Blender\4.4\scripts\addons\io_scene_valvesource\import_smd.py", line 1274, in readDMX
DmeModel = dm.root["skeleton"]
~~~~~~~^^^^^^^^^^^^
File "C:\Users\RusLan\AppData\Roaming\Blender Foundation\Blender\4.4\scripts\addons\io_scene_valvesource\datamodel.py", line 335, in __getitem__
raise AttributeError("No attribute \"{}\" on {}".format(item,self)) from e
io_scene_valvesource.datamodel.AttributeError: 'Invalid DMX file: No attribute "skeleton" on <Datamodel element "session" (DmElement)>'
Originally posted by xdshot:
The dmx file you want to import is not valid model or animation
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A moderator of this forum has indicated that this post answers the original topic.
xdshot 27 Apr @ 7:23am 
The dmx file you want to import is not valid model or animation
R.A 27 Apr @ 8:00am 
Then how do I save the animation in sfm correctly in order to transfer it to blender?
xdshot 27 Apr @ 8:07am 
Originally posted by R.A:
Then how do I save the animation in sfm correctly in order to transfer it to blender?
IIRC there's dedicated option to export scene as animation (or export for specific object). You would then import the animation while the model armature is selected
R.A 27 Apr @ 8:16am 
Крч можешь на русском объяснить как портануть анимацию. Мне просто нужно в сфм сделать анимацию для модельки потому что не хочу парится в valvebiped ибо это ужас
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