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Texture not the same as LightmappedGeneric if replaced with VertexLitGeneric
So today i finished porting sombra from overwatch 2 and i noticed something wrong with her hair texture

here's her texture with LightmappedGeneric
https://imgur.com/a/GAqiRFw
And here's her texture with VertexLitGeneric
https://imgur.com/a/XUTXwwJ
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This has nothing to do with the Blender Source Tools. Please find a different place to ask.
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