STEAM-GRUPPE
Blender Source Tools BleST
STEAM-GRUPPE
Blender Source Tools BleST
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8. november 2013
Alle diskussioner > Help > Trådoplysninger
Dota-Art 13. maj 2015 kl. 3:27
I had some troubles with compiling my mod on Pudge for Dota2!
Hello guys! I had some troubles with compiling my mod on Pudge for Dota2! I'm working above a set for him. Three mods I had compiled well! But the head's mod after compiling in Dota appear not on the character's head but aside. I riggied the model on a head bone correctly, and a center of transformation of my model is a zero asis of a scene. I did same with a simple cube and I got good result. Help me Please!!!))) Thanks!
screen:
https://vk.com/blendota?z=photo-59034442_367493517%2Fwall-59034442_55295
Sidst redigeret af Dota-Art; 13. maj 2015 kl. 5:25
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Artfunkel 13. maj 2015 kl. 10:30 
What is the head parented to?
Dota-Art 13. maj 2015 kl. 11:02 
To exported dmx-model of character. But I found the solution!) I made copy of the mod and did all rigging one more time) I have not any idias why at me it turned out) Many thanks fo SMD-tools)))
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Dato opslået: 13. maj 2015 kl. 3:27
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