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Blender Source Tools BleST
GRUP STEAM
Blender Source Tools BleST
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8 November 2013
Semua Diskusi > Help > Rincian Topik
Bone IDs in .smd models
Is there a way to somehow control the exported bone ids? I need to keep ValveBiped.Bip01_Head1 under the id of 6, but ValveBiped.Bip01_R_Calf is in its place instead, replacing the ids manually is inefficient, because i need to do it for like 10 different bodygroups and every single one has 30k+ lines of data, its too inefficient. I tried optimizing the process with a python script but i couldn't do it properly. Maybe someone has a solution to it
Semua Diskusi > Help > Rincian Topik