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Blender Source Tools BleST
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8 November, 2013
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By: Dan
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Showing 21-22 of 22 entries
In forum "Blender Source Tools Help"
8
Importing Dota2 Model Animations Issues
Thank you for your response Vintage. Is this something than can be fixed or changed in a future version? Maybe an override option that will take their bone positions into account?
Certain Dota2 animations don't import correctly. For example, if I import Faceless Void's weapon and then the run animation, the weapon is out of place behind him as can be seen in this screenshot. Imgur[i.imgur.com]j. It imports correctly into 3DS Max so I know that it's not the SMD files.

Am I doing something wrong? Do you need more info to help debug it?

Thanks!

(Sorry if I put this in the wrong subforum, didn't realize that there even were subforums until after posting!)
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Showing 21-22 of 22 entries

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