Login Store
Home Discovery Queue Wishlist Points Shop News Stats
Community
Home Discussions Workshop Market Broadcasts
About Support
Change language
Get the Steam Mobile App
View desktop website
© Valve Corporation. All rights reserved. All trademarks are property of their respective owners in the US and other countries. Privacy Policy  |  Legal  |  Steam Subscriber Agreement  |  Refunds
STEAM
Link to the Steam Homepage
STORE
Home Discovery Queue Wishlist Points Shop News Stats
COMMUNITY
Home Discussions Workshop Market Broadcasts
About SUPPORT
Install Steam
login  |  language
简体中文 (Simplified Chinese) 繁體中文 (Traditional Chinese) 日本語 (Japanese) 한국어 (Korean) ไทย (Thai) Български (Bulgarian) Čeština (Czech) Dansk (Danish) Deutsch (German) Español - España (Spanish - Spain) Español - Latinoamérica (Spanish - Latin America) Ελληνικά (Greek) Français (French) Italiano (Italian) Bahasa Indonesia (Indonesian) Magyar (Hungarian) Nederlands (Dutch) Norsk (Norwegian) Polski (Polish) Português (Portuguese - Portugal) Português - Brasil (Portuguese - Brazil) Română (Romanian) Русский (Russian) Suomi (Finnish) Svenska (Swedish) Türkçe (Turkish) Tiếng Việt (Vietnamese) Українська (Ukrainian) Report a translation problem
STEAM GROUP
Blender Source Tools BleST
Join Group
STEAM GROUP
Blender Source Tools BleST
6,641
MEMBERS
366
IN-GAME
2,032
ONLINE
Founded
8 November, 2013
Overview Announcements Discussions Events Members Comments
By: 웃xxx
Showing 1-4 of 4 entries
In forum "Blender Source Tools Help"
6
How to mass export animations in latest update?
Thank you, but the problem with this method is that I have hundreds of these old animations I want to export. initially, the process was almost done in an instant and automated way. now I have to manually bind and rename each one individually.
been trying all day still no dice, its just exports the ones on the legacy slot not the actions slot. would love if you guys could add in an option to export from either or
use to be able to select action on Source Engine Exportables and input * on Action Filter

now it just exports 1 legacy slot when i have a dozen individual animations under the Dope sheet/F-Curves
Showing 1-4 of 4 entries

Discussions Rules and Guidelines
Close

Report this post

REASON
Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts.
Valve Logo © Valve Corporation. All rights reserved. All trademarks are property of their respective owners in the US and other countries.
Some geospatial data on this website is provided by geonames.org.
Privacy Policy   |  Legal  |  Steam Subscriber Agreement  |  Cookies
View mobile website