STEAM GROUP
Blender Source Tools BleST
STEAM GROUP
Blender Source Tools BleST
304
IN-GAME
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ONLINE
Founded
8 November, 2013
Showing 1-3 of 3 entries
4
Bad Command Flexfile
Welp idk what I did wrong here but ima post the qc then the crowbar results

QC:
$modelname "RouxArts36\PlushtrapSFM\SpringLock_Pack\LegacySpringtrap.mdl"

$scale 1
$maxverts 300000
$surfaceprop "metal"
$mostlyopaque
$cdmaterials "RouxArts36\PlushtrapSFM\SpringLock_Pack\LegacySpringtrap\"


$model F&FSpringtrap "LegacySpringtrap.smd"
$model F&FSpringtrap "BezierCurve.smd"
$model F&FSpringtrap "Body.001.smd"
$model F&FSpringtrap "Body.002.smd"
$model F&FSpringtrap "Body.003.smd"
$model F&FSpringtrap "Body.004.smd"
$model F&FSpringtrap "Body.005.smd"
$model F&FSpringtrap "Bone_Index0R.001.smd"
$model F&FSpringtrap "Bone_Index0R.smd"
$model F&FSpringtrap "Bone_Index1R.001.smd"
$model F&FSpringtrap "Bone_Index1R.smd"
$model F&FSpringtrap "Bone_Index2R.001.smd"
$model F&FSpringtrap "Bone_Index2R.smd"
$model F&FSpringtrap "Bone_Middle0R.001.smd"
$model F&FSpringtrap "Bone_Middle0R.smd"
$model F&FSpringtrap "Bone_Middle1R.001.smd"
$model F&FSpringtrap "Bone_Middle1R.smd"
$model F&FSpringtrap "Bone_Middle2R.001.smd"
$model F&FSpringtrap "Bone_Middle2R.smd"
$model F&FSpringtrap "Bone_Pinky0R.001.smd"
$model F&FSpringtrap "Bone_Pinky0R.smd"
$model F&FSpringtrap "Bone_Pinky1R.001.smd"
$model F&FSpringtrap "Bone_Pinky1R.smd"
$model F&FSpringtrap "Bone_Pinky2R.001.smd"
$model F&FSpringtrap "Bone_Pinky2R.smd"
$model F&FSpringtrap "Bone_Ring0R.001.smd"
$model F&FSpringtrap "Bone_Ring0R.smd"
$model F&FSpringtrap "Bone_Ring1R.001.smd"
$model F&FSpringtrap "Bone_Ring1R.smd"
$model F&FSpringtrap "Bone_Ring2R.001.smd"
$model F&FSpringtrap "Bone_Ring2R.smd"
$model F&FSpringtrap "Bone_Thumb0R.001.smd"
$model F&FSpringtrap "Bone_Thumb0R.smd"
$model F&FSpringtrap "Bone_Thumb1R.001.smd"
$model F&FSpringtrap "Bone_Thumb1R.smd"
$model F&FSpringtrap "Bone_Thumb2R.001.smd"
$model F&FSpringtrap "Bone_Thumb2R.smd"
$model F&FSpringtrap "Cube.004.smd"
$model F&FSpringtrap "Cube.006.smd"
$model F&FSpringtrap "Cylinder.001.smd"
$model F&FSpringtrap "Cylinder.002.smd"
$model F&FSpringtrap "Cylinder.003.smd"
$model F&FSpringtrap "Cylinder.004.smd"
$model F&FSpringtrap "Cylinder.005.smd"
$model F&FSpringtrap "Cylinder.006.smd"
$model F&FSpringtrap "Cylinder.007.smd"
$model F&FSpringtrap "Cylinder.smd"
$model F&FSpringtrap "Endo_Ear0L.smd"
$model F&FSpringtrap "Endo_Ear0R.smd"
$model F&FSpringtrap "Endo_Ear1L.smd"
$model F&FSpringtrap "Endo_FootL.smd"
$model F&FSpringtrap "Endo_FootR.smd"
$model F&FSpringtrap "Endo_ForearmL.smd"
$model F&FSpringtrap "Endo_ForearmR.smd"
$model F&FSpringtrap "Endo_HandL.smd"
$model F&FSpringtrap "Endo_HandR.smd"
$model F&FSpringtrap "Endo_Head.001.smd"
$model F&FSpringtrap "Endo_Head.smd"
$model F&FSpringtrap "Endo_HipL.smd"
$model F&FSpringtrap "Endo_HipR.smd"
$model F&FSpringtrap "Endo_Index0L.001.smd"
$model F&FSpringtrap "Endo_Index0L.smd"
$model F&FSpringtrap "Endo_Index1L.001.smd"
$model F&FSpringtrap "Endo_Index1L.smd"
$model F&FSpringtrap "Endo_Index2L.001.smd"
$model F&FSpringtrap "Endo_Index2L.smd"
$model F&FSpringtrap "Endo_Jaw Border.smd"
$model F&FSpringtrap "Endo_KneeL.smd"
$model F&FSpringtrap "Endo_KneeR.smd"
$model F&FSpringtrap "Endo_Middle0L.001.smd"
$model F&FSpringtrap "Endo_Middle0L.smd"
$model F&FSpringtrap "Endo_Middle1L.001.smd"
$model F&FSpringtrap "Endo_Middle1L.smd"
$model F&FSpringtrap "Endo_Middle2L.001.smd"
$model F&FSpringtrap "Endo_Middle2L.smd"
$model F&FSpringtrap "Endo_Neck.smd"
$model F&FSpringtrap "Endo_Pelvis.smd"
$model F&FSpringtrap "Endo_Pinky0L.001.smd"
$model F&FSpringtrap "Endo_Pinky0L.smd"
$model F&FSpringtrap "Endo_Pinky1L.001.smd"
$model F&FSpringtrap "Endo_Pinky1L.smd"
$model F&FSpringtrap "Endo_Pinky2L.001.smd"
$model F&FSpringtrap "Endo_Pinky2L.smd"
$model F&FSpringtrap "Endo_RibCage.smd"
$model F&FSpringtrap "Endo_Ring0L.001.smd"
$model F&FSpringtrap "Endo_Ring0L.smd"
$model F&FSpringtrap "Endo_Ring1L.001.smd"
$model F&FSpringtrap "Endo_Ring1L.smd"
$model F&FSpringtrap "Endo_Ring2L.001.smd"
$model F&FSpringtrap "Endo_Ring2L.smd"
$model F&FSpringtrap "Endo_Spine.smd"
$model F&FSpringtrap "Endo_Thumb0L.001.smd"
$model F&FSpringtrap "Endo_Thumb0L.smd"
$model F&FSpringtrap "Endo_Thumb1L.001.smd"
$model F&FSpringtrap "Endo_Thumb1L.smd"
$model F&FSpringtrap "Endo_Thumb2L.001.smd"
$model F&FSpringtrap "Endo_Thumb2L.smd"
$model F&FSpringtrap "Endo_UpperArmL.smd"
$model F&FSpringtrap "Endo_UpperArmR.smd"
$model F&FSpringtrap "Endo_WireUpperLegL.001.smd"
$model F&FSpringtrap "Endo_WireUpperLegL.002.smd"
$model F&FSpringtrap "Endo_WireUpperLegL.smd"
$model F&FSpringtrap "Endo_WireUpperLegR.smd"
$model F&FSpringtrap "EyeL.smd"
$model F&FSpringtrap "Eyelid0R.001.smd"
$model F&FSpringtrap "Eyelid1L.smd"
$model F&FSpringtrap "Eyelid1R.smd"
$model F&FSpringtrap "EyeR.smd"
$model F&FSpringtrap "FleshyBits_ElbowL.smd"
$model F&FSpringtrap "FleshyBits_ElbowR.smd"
$model F&FSpringtrap "FleshyBits_ForearmL.smd"
$model F&FSpringtrap "FleshyBits_ForearmR.smd"
$model F&FSpringtrap "FleshyBits_ForearmTangleL.smd"
$model F&FSpringtrap "FleshyBits_ForearmTangleR.smd"
$model F&FSpringtrap "FleshyBits_KneeL.smd"
$model F&FSpringtrap "FleshyBits_Neck.smd"
$model F&FSpringtrap "FleshyBits_Pelvis.smd"
$model F&FSpringtrap "FleshyBits_ShoulderL.smd"
$model F&FSpringtrap "FleshyBits_ShoulderR.smd"
$model F&FSpringtrap "FleshyBits_Torso.001.smd"
$model F&FSpringtrap "FleshyBits_Torso.smd"
$model F&FSpringtrap "FleshyBits_UpperArmL.smd"
$model F&FSpringtrap "FleshyBits_UpperArmR.smd"
$model F&FSpringtrap "FleshyBits_UpperArmTangleL.smd"
$model F&FSpringtrap "FleshyBits_UpperArmTangleR.smd"
$model F&FSpringtrap "Head.smd"
$model F&FSpringtrap "Heart.smd"
$model F&FSpringtrap "IrisL.smd"
$model F&FSpringtrap "IrisR.smd"
$model F&FSpringtrap "LowerTeeth.smd"
$model F&FSpringtrap "Lungs.smd"
$model F&FSpringtrap "Organ Misc.smd"
$model F&FSpringtrap "springtrap.001.smd"
$model F&FSpringtrap "springtrap.002.smd"
$model F&FSpringtrap "springtrap.004.smd"
$model F&FSpringtrap "springtrap.006.smd"
$model F&FSpringtrap "Suit_Ear0L.001.smd"
$model F&FSpringtrap "Suit_Ear0L.002.smd"
$model F&FSpringtrap "Suit_Ear0L.smd"
$model F&FSpringtrap "Suit_ForearmR.001.smd"
$model F&FSpringtrap "Suit_ForearmR.smd"
$model F&FSpringtrap "Suit_HandR.001.smd"
$model F&FSpringtrap "Suit_HandR.002.smd"
$model F&FSpringtrap "Suit_HipR.001.smd"
$model F&FSpringtrap "Suit_HipR.smd"
$model F&FSpringtrap "Suit_Index0L.001.smd"
$model F&FSpringtrap "Suit_Index0L.smd"
$model F&FSpringtrap "Suit_Index1L.001.smd"
$model F&FSpringtrap "Suit_Index1L.smd"
$model F&FSpringtrap "Suit_Index2L.001.smd"
$model F&FSpringtrap "Suit_Jaw.smd"
$model F&FSpringtrap "Suit_KneePadR.001.smd"
$model F&FSpringtrap "Suit_KneePadR.002.smd"
$model F&FSpringtrap "Suit_KneePadR.003.smd"
$model F&FSpringtrap "Suit_KneePadR.smd"
$model F&FSpringtrap "Suit_KneeR.001.smd"
$model F&FSpringtrap "Suit_KneeR.smd"
$model F&FSpringtrap "Suit_Mask.001.smd"
$model F&FSpringtrap "Suit_Mask.smd"
$model F&FSpringtrap "Suit_Middle0L.001.smd"
$model F&FSpringtrap "Suit_Middle0L.smd"
$model F&FSpringtrap "Suit_Middle1L.001.smd"
$model F&FSpringtrap "Suit_Middle1L.smd"
$model F&FSpringtrap "Suit_Middle2L.smd"
$model F&FSpringtrap "Suit_Nose.smd"
$model F&FSpringtrap "Suit_Pelvis.smd"
$model F&FSpringtrap "Suit_Pinky0L.001.smd"
$model F&FSpringtrap "Suit_Pinky0L.smd"
$model F&FSpringtrap "Suit_Pinky1L.001.smd"
$model F&FSpringtrap "Suit_Pinky1L.smd"
$model F&FSpringtrap "Suit_Pinky2L.001.smd"
$model F&FSpringtrap "Suit_Pinky2L.smd"
$model F&FSpringtrap "Suit_Ring0L.001.smd"
$model F&FSpringtrap "Suit_Ring1L.smd"
$model F&FSpringtrap "Suit_Ring2L.001.smd"
$model F&FSpringtrap "Suit_Ring2L.smd"
$model F&FSpringtrap "Suit_ShoulderR.001.smd"
$model F&FSpringtrap "Suit_ShoulderR.002.smd"
$model F&FSpringtrap "Suit_Thumb0L.001.smd"
$model F&FSpringtrap "Suit_Thumb0L.smd"
$model F&FSpringtrap "Suit_Thumb1L.001.smd"
$model F&FSpringtrap "Suit_Thumb1L.smd"
$model F&FSpringtrap "Suit_Thumb2L.001.smd"
$model F&FSpringtrap "Suit_Torso.smd"
$model F&FSpringtrap "Suit_UpperarmR.001.smd"
$model F&FSpringtrap "Suit_UpperarmR.smd"
$model F&FSpringtrap "Torso.001.smd"
$model F&FSpringtrap "Torso.smd"
$model F&FSpringtrap "UpperTeeth.smd"
$model F&FSpringtrap "Vocal Chords.smd"
$model F&FSpringtrap "Wireframe.smd"

$bodygroup EyecaseL
{
studio EyecaseR.001.smd
blank
}

$bodygroup EyecaseR
{
studio EyecaseR.smd
blank
}


$sequence "animation" "anims\Legacy SpringtrapAction.smd" {
fps 30
loop
}
------------------------------- The Error Part
flexfile "Head.vta" (This is Line 220)
{
defaultflex frame 0
flex "BrowsUp_Right" frame 1
flex "Jaw_Down" frame 2
flex "NoseScrunch_Left" frame 3
flex "Smile_Left" frame 4
flex "EyesWide_Left" frame 5
flex "ToungeUp" frame 6
flex "MouthOpen" frame 7
flex "Squint_Left" frame 8
flex "JawRotateZ_Right" frame 9
flex "BrowsOuterLower_Left" frame 10
flex "LowerLipOut" frame 11
flex "Squint_Right" frame 12
flex "NoseScrunch_Right" frame 13
flex "JawRotateY_Right" frame 14
flex "EyesWide_Right" frame 15
flex "BrowsIn_Right" frame 16
flex "UpperLipOut" frame 17
flex "Midmouth_Left" frame 18
flex "LowerLipIn" frame 19
flex "LowerLipDown_Left" frame 20
flex "CheekPuff_Right" frame 21
flex "Blink_Right" frame 22
flex "UpperLipIn" frame 23
flex "BrowsIn_Left" frame 24
flex "JawRotateZ_left" frame 25
flex "BrowsOuterLower_Right" frame 26
flex "MouthWhistle_NarrowAdjust_Left" frame 27
flex "BrowsDown_Left" frame 28
flex "Midmouth_Right" frame 29
flex "Jaw_Right" frame 30
flex "MouthNarrow_Left" frame 31
flex "MouthUp" frame 32
flex "Jaw_Left" frame 33
flex "Frown_Right" frame 34
flex "Frown_Left" frame 35
flex "Smile_Right" frame 36
flex "MouthDown" frame 37
flex "Jaw_Up" frame 38
flex "LowerLipDown_Right" frame 39
flex "JawBackward" frame 40
flex "JawForeward" frame 41
flex "UpperLipUp_Left" frame 42
flex "Blink_Left" frame 43
flex "JawRotateY_Left" frame 44
flex "UpperLipUp_Right" frame 45
flex "BrowsUp_Left" frame 46
flex "BrowsDown_Right" frame 47
flex "MouthNarrow_Right" frame 48
flex "CheekPuff_Left" frame 49
flex "MouthWhistle_NarrowAdjust_Right" frame 50
flex "OG Eyes" frame 51
}

flexcontroller Basis "range" 0.000 1.000
flexcontroller BrowsUp_Right "range" 0.000 1.000
flexcontroller Jaw_Bown "range" 0.000 1.000
flexcontroller NoseScrunch_Left "range" 0.000 1.000
flexcontroller Smile_Left "range" 0.000 1.000
flexcontroller EyesWide_Left "range" 0.000 1.000
flexcontroller ToungeUp "range" 0.000 1.000
flexcontroller MouthOpen "range" 0.000 1.000
flexcontroller Squint_Left "range" 0.000 1.000
flexcontroller JawRotateZ_Right "range" 0.000 1.000
flexcontroller BrowsOuterLower_Left "range" 0.000 1.000
flexcontroller LowerLipOut "range" 0.000 1.000
flexcontroller Squint_Right "range" 0.000 1.000
flexcontroller NoseScrunch_Right "range" 0.000 1.000
flexcontroller JawRotateY_Right "range" 0.000 1.000
flexcontroller EyesWide_Right "range" 0.000 1.000
flexcontroller BrowsIn_Right "range" 0.000 1.000
flexcontroller UpperLipOut "range" 0.000 1.000
flexcontroller Midmouth_Left "range" 0.000 1.000
flexcontroller LowerLipIn "range" 0.000 1.000
flexcontroller LowerLipDown_Left "range" 0.000 1.000
flexcontroller CheekPuff_Right "range" 0.000 1.000
flexcontroller Blink_Right "range" 0.000 1.000
flexcontroller UpperLipIn "range" 0.000 1.000
flexcontroller BrowsIn_Left "range" 0.000 1.000
flexcontroller JawRotateZ_left "range" 0.000 1.000
flexcontroller BrowsOuterLower_Right
flexcontroller MouthWhistle_NarrowAdjust_Left "range" 0.000 1.000
flexcontroller BrowsDown_Left "range" 0.000 1.000
flexcontroller Midmouth_Right "range" 0.000 1.000
flexcontroller Jaw_Right "range" 0.000 1.000
flexcontroller MouthNarrow_Left "range" 0.000 1.000
flexcontroller MouthUp "range" 0.000 1.000
flexcontroller Jaw_Left "range" 0.000 1.000
flexcontroller Frown_Right "range" 0.000 1.000
flexcontroller Frown_Left "range" 0.000 1.000
flexcontroller Smile_Right "range" 0.000 1.000
flexcontroller MouthDown "range" 0.000 1.000
flexcontroller Jaw_Up "range" 0.000 1.000
flexcontroller LowerLipDown_Right "range" 0.000 1.000
flexcontroller JawBackward "range" 0.000 1.000
flexcontroller JawForeward "range" 0.000 1.000
flexcontroller UpperLipUp_Right "range" 0.000 1.000
flexcontroller BrowsUp_Left "range" 0.000 1.000
flexcontroller BrowsDown_Right "range" 0.000 1.000
flexcontroller MouthNarrow_Right "range" 0.000 1.000
flexcontroller CheekPuff_Left "range" 0.000 1.000
flexcontroller MouthWhistle_NarrowAdjust_Right "range" 0.000 1.000
flexcontroller OG Eyes "range" 0.000 1.000

%Basis = Basis
%BrowsUp_Right = BrowsUp_Right
%Jaw_Down = Jaw_Down
%NoseScrunch_Left = NoseScrunch_Left
%Smile_Left = Smile_Left
%EyesWide_Left = EyesWide_Left
%ToungeUp = ToungeUp
%MouthOpen = MouthOpen
%Squint_Left = Squint_Left
%JawRotateZ_Right = JawRotateZ_Right
%BrowsOuterLower_Left = BrowsOuterLower_Left
%LowerLipOut = LowerLipOut
%Squint_Right = Squint_Right
%NoseScrunch_Right = NoseScrunch_Right
%JawRotateY_Right = JawRotateY_Right
%EyesWide_Right = EyesWide_Right
%BrowsIn_Right = BrowsIn_Right
%UpperLipOut = UpperLipOut
%Midmouth_Left = Midmouth_Left
%LowerLipIn = LowerLipIn
%LowerLipDown_Left = LowerLipDown_Left
%CheekPuff_Right = CheekPuff_Right
%Blink_Right = Blink_Right
%UpperLipIn = UpperLipIn
%BrowsIn_Left = BrowsIn_Left
%JawRotateZ_left = JawRotateZ_left
%BrowsOuterLower_Right = BrowsOuterLower_Right
%MouthWhistle_NarrowAdjust_Left = MouthWhistle_NarrowAdjust_Left
%BrowsDown_Left = BrowsDown_Left
%Midmouth_Right = Midmouth_Right
%Jaw_Right = Jaw_Right
%MouthNarrow_Left = MouthNarrow_Left
%MouthUp = MouthUp
%Jaw_Left = Jaw_Left
%Frown_Right = Frown_Right
%Frown_Left = Frown_Left
%Smile_Right = Smile_Right
%MouthDown = MouthDown
%Jaw_Up = Jaw_Up
%LowerLipDown_Right = LowerLipDown_Right
%JawBackward = JawBackward
%JawForeward = JawForeward
%UpperLipUp_Right = UpperLipUp_Right
%BrowsUp_Left = BrowsUp_Left
%BrowsDown_Right = BrowsDown_Right
%MouthNarrow_Right = MouthNarrow_Right
%CheekPuff_Left = CheekPuff_Left
%MouthWhistle_NarrowAdjust_Right = MouthWhistle_NarrowAdjust_Right
%OG Eyes = OG Eyes
}


CrowBar:
ERROR: c:\users\plush\documents\blendersfm2\legacy springtrap\Legacy Springtrap.qc(220): - bad command flexfile
ERROR: Aborted Processing on 'RouxArts36\PlushtrapSFM\SpringLock_Pack\LegacySpringtrap.mdl'
CROWBAR: Deleted empty temporary compile folder "C:\Program Files (x86)\Steam\New folder (29)\steamapps\common\SourceFilmmaker\game\bin\qcgenerator\models\rouxarts36".
... Compiling "Legacy Springtrap.qc" finished. Check above for any errors.

... Compiling with Crowbar 0.71: "C:\Users\plush\Documents\BlenderSFM2\Legacy Springtrap\Legacy Springtrap.qc" finished.
Showing 1-3 of 3 entries