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Help configuring jigglebones
i don't even know if tis is posible, but i'll ask anyways.

I'm working on a hat, and i want to ad jiglebones to make it look better. the question is:
Can i configure a jigglebone to be always facing up?
The hat is a balloon, and when the player crouches, the whole hat leans with the player, but i want it to be facing up (like a balloon filled with helium would be).

As i said, i don't know if this is possible, but if it is, how can i do that? Because i have no idea, as is the first time i use jigglebones.
Last edited by Warcrime Committer; 13 Oct, 2013 @ 3:22pm
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HellJumper 13 Oct, 2013 @ 5:15pm 
Hm... I don't know if this is possible to do with jiggle bones. That said, it might be. I don't think I have sufficient experience with jigglebones to outright tell you it's impossible. Perhaps you could do it with 2 jigglebones (one attached to the model above the player and 1 to actually jiggle it).
Warcrime Committer 15 Oct, 2013 @ 12:13am 
well, thanks anyways, i'll try what you said of using 2 jigglebones. But i didn't understand that very well, could you explain that idea a little bit more?
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