STEAM GROUP
Crowbar [Source Engine Modding Tool] CrowbarTool
STEAM GROUP
Crowbar [Source Engine Modding Tool] CrowbarTool
1,019
IN-GAME
6,989
ONLINE
Founded
26 October, 2013
Language
English
Scoman! 14 Jun, 2016 @ 8:32pm
Can't compile models for Portal 2
I am attempting to import a model into Portal 2. Every time I try, It writes the .mdl, the .vvd, and the .dx90,vtx before I get this message:

Completed "wall_dest_256x128_01.qc"
CDynamicFunction: Loading library 'Kernel32.dll' (75DB0000)
CDynamicFunction: Lookup of 'TryEnterCriticalSection' in 'Kernel32.dll': 77B425A0
CDynamicFunction: Closing library 'Kernel32.dll' (75DB0000)
... Compiling ".\wall_dest_256x128_01.qc" finished. Check above for any errors.

... Compiling with Crowbar 0.34.0.0: "C:\Users\F Schomanno\Desktop\wall_dest_fixed\decompiled 0.34\wall_dest_256x128_01.qc" finished.

Checking the "Define Bones" box only causes it to crash faster, before any file is generated.
Any help or info on this subject would be greatly appreciated!
< >
Showing 1-2 of 2 comments
ZeqMacaw 15 Jun, 2016 @ 4:07am 
This line means it completed compiling the model files:
Completed "wall_dest_256x128_01.qc"

The CDynamicFunction lines are useless to us as modders and should be ignored.
Scoman! 16 Jun, 2016 @ 7:11pm 
Ah. Good, I thought something was really broken. But that dosen't really help me, as it still doesn't generate a normal (non dx90) .vtx file, and launching the model with Portal 2's Model Viewer just give me a generic error message: Error loading model.

Edit:
More info, the compile log can be found here: http://pastebin.com/jxa5Yvxk
Last edited by Scoman!; 16 Jun, 2016 @ 7:41pm
< >
Showing 1-2 of 2 comments
Per page: 1530 50

Date Posted: 14 Jun, 2016 @ 8:32pm
Posts: 2