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Cadaver1967 10 May, 2023 @ 7:29am
Model Compiling Error
I've been looking for answers for this problem for a while now and I see other people with this problem but no answers as to how to fix it

" ERROR: Too many flexed verts 83614 (65536) "
" ERROR: Aborted Processing on 'Lenoax\CaveJohnson_NPC.mdl' "

I'm trying to take a modified model from Blender and put it back into GMod but when I get to the compiling step I keep getting these two errors and I can't find anything anywhere that says how to fix these issues
Also I will point out that I am still fairly new to doing this stuff so I don't know much of the terms/words or what they mean
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Showing 1-4 of 4 comments
xdshot 10 May, 2023 @ 7:53am 
ERROR: Too many flexed verts 83614 (65536)
Amy Rose 14 May, 2023 @ 12:48pm 
is it about the vertex limit? if so,try to split the model into pieces,different bodygroups, to reduce the vertex amount
Cadaver1967 15 May, 2023 @ 6:34pm 
Originally posted by Lolita Rose:
is it about the vertex limit? if so,try to split the model into pieces,different bodygroups, to reduce the vertex amount

I only added one thing to the model and it's in it's own bodygroup already, I will double check tomorrow though
Ryan Davanzo UwU 1 Sep, 2024 @ 5:03pm 
fix?
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