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MDL file type ID: IDST
MDL file version: 48
MDL stored file name: "myName\BlueDog\BlueDog.mdl"
MDL stored file size: 12.272 bytes
MDL actual file size: 12.272 bytes
MDL checksum: B7DAEA56
=== Model Files ===
"BlueDog.mdl"
"BlueDog.dx90.vtx"
"BlueDog.vvd"
=== Material and Texture Info ===
Material Folders ($CDMaterials lines in QC file -- folders where VMT files should be, relative to game's "materials" folder):
"D:\Steam\steamapps\common\GarrysMod\garrysmod\models\MyName\BlueDog\"
Material File Names (file names in mesh SMD files and in QC $texturegroup command):
(Total used: 1)
"Material"
It used to say no texture info but now it says 1 material
No texture data.