STEAM GROUP
Crowbar [Source Engine Modding Tool] CrowbarTool
STEAM GROUP
Crowbar [Source Engine Modding Tool] CrowbarTool
951
IN-GAME
6,616
ONLINE
Founded
26 October, 2013
Language
English
Showing 1-10 of 10 entries
2
Stretched Shape Key Verts
1
Maximum Materials Bug
2
DMX Bone Limit
1
Compiling Breaks Skeleton
1
[BUG] Can't create GMA due to empty VMT
9
[Solved] '.vmt' seems to be empty, or we couldn't get its size! (errno=132)
3
Compiling Issues
So I'm trying to recompile a Dalek model from the SFM workshop I've edited from an SMD back into an MDL. I select the QC file, select the output folder, select Garry's Mod's compiler (as that's where I mainly use the model) click "Compile" and wait.
The log says there haven't been any errors, but when I checked the output folder, I found it empty.
I've tried tinkering with the QC file, messed with the Compile options in Crowbar, even selecting different games that have StudioMDL, but nothing works.
Here's the Compile Log, if that helps:

Originally posted by author:
// Created by Crowbar 0.68

Compiling ".\hybrid_dalek.qc" ...
Output from compiler "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\studiomdl.exe":
mount.cfg adding path: 'C:\Program Files (x86)\Steam\SteamApps\common\Black Mesa\bms'
qdir: "c:\users\evan\desktop\hybrid daleks\"
gamedir: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\"
g_path: "hybrid_dalek.qc"
Building binary model files...
Working on "hybrid_dalek.qc"
SMD MODEL Bulbs.smd
VTA MODEL hybrid_dalek_01.vta
SMD MODEL Cube.smd
SMD MODEL Dome.smd
SMD MODEL Eye_Discs.smd
SMD MODEL Eye_Piece.smd
SMD MODEL Eye_Pivot.smd
SMD MODEL Eye_Stalk.smd
SMD MODEL Fender.smd
SMD MODEL Gun.smd
SMD MODEL Gun_Box.smd
SMD MODEL Lower_Band.smd
SMD MODEL Main_Shoulders.smd
SMD MODEL Neck_Mesh_Grid.smd
SMD MODEL Neck_Mesh_Inner.smd
SMD MODEL Neck_Rings.smd
SMD MODEL Neck_Struts.smd
SMD MODEL Plunger.smd
SMD MODEL Plunger_Box.smd
SMD MODEL Plunger_End_Parts.smd
SMD MODEL Plunger_Fixed_Segment.smd
SMD MODEL Plunger_Mid_Segment.smd
SMD MODEL Ring.smd
SMD MODEL Skirt.smd
SMD MODEL Slant_Front.smd
SMD MODEL Slant_Sides.smd
SMD MODEL Spheres_1.smd
SMD MODEL Spheres_2.smd
SMD MODEL Spheres_3.smd
SMD MODEL Spheres_4.smd
SMD MODEL Spheres_5.smd
SMD MODEL Spheres_6.smd
SMD MODEL hybrid_dalek_anims\idle.smd
$definebone "bip_base" "" 0.005795 3.805661 0.383068 0.000000 0.000000 89.999985 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000
$definebone "bip_dome" "bip_base" 0.000000 74.594742 0.000000 89.999985 0.098262 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000
$definebone "bip_neck_section" "bip_base" 0.000000 61.717945 0.000000 -0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000
$definebone "bip_eyestalk" "bip_dome" -9.432451 5.515030 -0.006130 89.901718 89.986572 -0.009397 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000
$definebone "bip_middle_section" "bip_base" 0.000000 43.412926 0.000000 -0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000
$definebone "bip_gun" "bip_middle_section" 10.659391 6.745041 16.056372 -0.000000 179.999985 89.999985 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000
$definebone "bip_manipulatorarm_01" "bip_middle_section" -10.502323 6.745041 16.056368 0.000036 -180.000000 90.000015 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000
$definebone "bip_manipulatorarm_02" "bip_manipulatorarm_01" -0.000001 6.281200 0.000000 -0.000000 -0.000000 -0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000
$definebone "bip_manipulatorarm_03" "bip_manipulatorarm_02" 0.000000 1.271906 0.000000 -0.000000 -0.000000 -0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000
CROWBAR: Deleted empty temporary compile folder "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\models".
... Compiling ".\hybrid_dalek.qc" finished. Check above for any errors.
P.S. I should mention that I'm fairly new at all of this, so if the solution to this is blatantly obvious, I apologize in advance. -_-'
Showing 1-10 of 10 entries