STEAM GROUP
Crowbar [Source Engine Modding Tool] CrowbarTool
STEAM GROUP
Crowbar [Source Engine Modding Tool] CrowbarTool
996
IN-GAME
7,194
ONLINE
Founded
26 October, 2013
Language
English
Showing 1-6 of 6 entries
4
[DUPLICATE][BUG] ERROR: MdlError(78) : 14 0.000027 0.000042 0.000047 NaN NaN 0.000000
I'm decompiling metropolice animations happily, when suddenly...
http://pastebin.com/qPMfjtfy

[Compile log inserted into post by ZeqMacaw:]
Compiling with Crowbar 0.29.0.0: "C:\Users\fixthis\Desktop\CrowbarDecmpl\cop\decompiled 0.29\police_animations.qc" ... Compiling ".\police_animations.qc" ... qdir: "c:\users\fixthis\desktop\crowbardecmpl\cop\decompiled 0.29\" gamedir: "D:\SteamGames\steamapps\common\Half-Life 2\hl2\" g_path: "police_animations.qc" Building binary model files... Working on "police_animations.qc" SMD MODEL police_animations_anims\a_pose_neutral.smd SMD MODEL police_animations_anims\a_body_rot.smd SMD MODEL police_animations_anims\a_body_rot_z_rt.smd SMD MODEL police_animations_anims\a_body_rot_z_lt.smd SMD MODEL police_animations_anims\a_spine_rot.smd SMD MODEL police_animations_anims\a_spine_rot_z_rt.smd SMD MODEL police_animations_anims\a_spine_rot_z_lt.smd SMD MODEL police_animations_anims\a_head_rot.smd SMD MODEL police_animations_anims\a_head_rot_lt.smd SMD MODEL police_animations_anims\a_head_rot_rt.smd SMD MODEL police_animations_anims\a_neck_trans.smd SMD MODEL police_animations_anims\a_neck_trans_fwd.smd SMD MODEL police_animations_anims\a_neck_trans_back.smd SMD MODEL police_animations_anims\a_head_rot_dwn.smd SMD MODEL police_animations_anims\a_head_rot_up.smd SMD MODEL police_animations_anims\a_head_rot_z_rt.smd SMD MODEL police_animations_anims\a_head_rot_z_lt.smd SMD MODEL police_animations_anims\a_flinch_gesture.smd SMD MODEL police_animations_anims\a_flinch_head_gesture1.smd SMD MODEL police_animations_anims\a_flinch_head_gesture2.smd SMD MODEL police_animations_anims\a_flinch_gut_gesture1.smd SMD MODEL police_animations_anims\a_flinch_gut_gesture2.smd SMD MODEL police_animations_anims\a_flinch_larm_gesture.smd SMD MODEL police_animations_anims\a_flinch_rarm_gesture.smd SMD MODEL police_animations_anims\a_aim_pistol_neutral.smd SMD MODEL police_animations_anims\a_pistol_aim_down_left.smd SMD MODEL police_animations_anims\a_pistol_aim_down_center.smd SMD MODEL police_animations_anims\a_pistol_aim_down_right.smd SMD MODEL police_animations_anims\a_pistol_aim_mid_left.smd SMD MODEL police_animations_anims\a_pistol_aim_mid_center.smd SMD MODEL police_animations_anims\a_pistol_aim_mid_right.smd SMD MODEL police_animations_anims\a_pistol_aim_up_left.smd SMD MODEL police_animations_anims\a_pistol_aim_up_center.smd SMD MODEL police_animations_anims\a_pistol_aim_up_right.smd SMD MODEL police_animations_anims\a_pistol_aim_straight_up.smd SMD MODEL police_animations_anims\a_walkn_aim_pistol_neutral.smd SMD MODEL police_animations_anims\a_WalkN_pistol_aim_down_left.smd SMD MODEL police_animations_anims\a_WalkN_pistol_aim_down_center.smd SMD MODEL police_animations_anims\a_WalkN_pistol_aim_down_right.smd SMD MODEL police_animations_anims\a_WalkN_pistol_aim_mid_left.smd SMD MODEL police_animations_anims\a_WalkN_pistol_aim_mid_center.smd SMD MODEL police_animations_anims\a_WalkN_pistol_aim_mid_right.smd SMD MODEL police_animations_anims\a_WalkN_pistol_aim_up_left.smd SMD MODEL police_animations_anims\a_WalkN_pistol_aim_up_center.smd SMD MODEL police_animations_anims\a_WalkN_pistol_aim_up_right.smd SMD MODEL police_animations_anims\a_WalkN_pistol_aim_straight_up.smd SMD MODEL police_animations_anims\a_aim_SMG1_neutral.smd SMD MODEL police_animations_anims\a_SMG1_aim_down_left.smd SMD MODEL police_animations_anims\a_SMG1_aim_down_center.smd SMD MODEL police_animations_anims\a_SMG1_aim_down_right.smd SMD MODEL police_animations_anims\a_SMG1_aim_mid_left.smd SMD MODEL police_animations_anims\a_SMG1_aim_mid_center.smd SMD MODEL police_animations_anims\a_SMG1_aim_mid_right.smd SMD MODEL police_animations_anims\a_SMG1_aim_up_left.smd SMD MODEL police_animations_anims\a_SMG1_aim_up_center.smd SMD MODEL police_animations_anims\a_SMG1_aim_up_right.smd SMD MODEL police_animations_anims\a_SMG1_aim_straight_up.smd SMD MODEL police_animations_anims\a_walkn_aim_SMG1_neutral.smd SMD MODEL police_animations_anims\a_WalkN_SMG1_aim_down_left.smd SMD MODEL police_animations_anims\a_WalkN_SMG1_aim_down_center.smd SMD MODEL police_animations_anims\a_WalkN_SMG1_aim_down_right.smd SMD MODEL police_animations_anims\a_WalkN_SMG1_aim_mid_left.smd SMD MODEL police_animations_anims\a_WalkN_SMG1_aim_mid_center.smd SMD MODEL police_animations_anims\a_WalkN_SMG1_aim_mid_right.smd SMD MODEL police_animations_anims\a_WalkN_SMG1_aim_up_left.smd SMD MODEL police_animations_anims\a_WalkN_SMG1_aim_up_center.smd SMD MODEL police_animations_anims\a_WalkN_SMG1_aim_up_right.smd SMD MODEL police_animations_anims\a_WalkN_SMG1_aim_straight_up.smd SMD MODEL police_animations_anims\a_Crouch_walkS.smd SMD MODEL police_animations_anims\a_Crouch_walkSE.smd SMD MODEL police_animations_anims\a_Crouch_walkE.smd SMD MODEL police_animations_anims\a_Crouch_walkNE.smd SMD MODEL police_animations_anims\a_Crouch_walkN.smd SMD MODEL police_animations_anims\a_Crouch_walkNW.smd SMD MODEL police_animations_anims\a_Crouch_walkW.smd SMD MODEL police_animations_anims\a_Crouch_walkSW.smd SMD MODEL police_animations_anims\a_WalkS.smd SMD MODEL police_animations_anims\a_WalkSE.smd SMD MODEL police_animations_anims\a_WalkE.smd SMD MODEL police_animations_anims\a_WalkNE.smd SMD MODEL police_animations_anims\a_WalkN.smd SMD MODEL police_animations_anims\a_WalkNW.smd SMD MODEL police_animations_anims\a_WalkW.smd SMD MODEL police_animations_anims\a_WalkSW.smd SMD MODEL police_animations_anims\a_walkN_hold_baton_angry.smd SMD MODEL police_animations_anims\a_walkS_pistol_aim_delta.smd ERROR: MdlError(78) : 14 0.000027 0.000042 0.000047 NaN NaN 0.000000 ERROR: Aborted Processing on 'Police_animations.mdl' ... Compiling ".\police_animations.qc" finished. Check above for any errors. ... Compiling with Crowbar 0.29.0.0: "C:\Users\fixthis\Desktop\CrowbarDecmpl\cop\decompiled 0.29\police_animations.qc" finished.



FIX IT FIX IT FIX IT FIX IT FIX IT FIX IT FIX IT... *sigh* FIX IT FIX IT FIX IT FIX IT FIX IT...
5
[FIXED][BUG] bad command solid
Showing 1-6 of 6 entries