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- Whitelisted a few legit commands SMAC was autokicking for
- Added a bandwidth limiter for spectators although even with 24 spectators players did not complain about smoothness degradation. Currently set up at T30.
- Updated sourcebans with undiscutable cheaters and their smurf accounts.
- Added a server auto-restarter to avoid a few annoying situations for the players (thank you Rurouni for earning me time )
- Hard Coop configs (Gauntlet) added thanks to Breeze and Rurouni.
- Witch Party configs added (suffix "e" added to the config's version is standing for EMC : later i'll add bug fixes post-released and at least one feature (tank rock selector) to "old configs" as Witch Party configs and soon Random configs)
- Added every custom campaigns available on Sir's FTP (link added on the group page).
- Added Random Configs (see http://tabun.nl/random or https://youtu.be/6dwRicy6NpU for more informations )
- Added Scavogl and ScavHunt configs credits to DonArni who worked on them a lot for EMC one year ago !
- Added another anticheat layer on every configs available.
- Added a simple-to-use slots voter to fullfill your flirting peace/privacy needs. type !slots
- Added missing Witch Party Hardcore in !match menu.
- Updated Gauntlet configs with latest fixes.
- Updated pause and skeets+ notifications (thank you for your help, Sir, my friend
^ Should get rid of the few no steam logon errors of last afternoon and reduce server load.
- Lowered slots to 30 from 32 in order to avoid a rare tank spawn bug.
- Fixed missing boss percents in readyup menu for every configs available.
- Added the possibility to choose the spawn percentage of bosses for every configs use
excepted :
1v1 configs
deadman
scavogl
scavhunt
random
witch party
retro
practiceogl configs
gauntlet (hard coop)
- Got rid of doubled display when a tank was spawning
- Added a few tweaks network-side to offer a more accurate gameplay for high-ping (NA/RU) /bad connection players.
- Updated promod redtown to 1.3 version.
- Added a brand new dynamic readyup menu (thank you Sir once again
- !show and !hide commands are working correctly now.
- Reduced SSD writings loads in getting rid of the derp spam plugins related
- Requested :
- Added a witch spawner on Hard Coop configs. A witch will be spawned every 45 seconds.
- Fixed a few other plugins spammerino.
- Added "EMC Rules" post in order to make EMC great again.
- Added jockey skeets to gauntlet/hard coop configs as requested.
- Fixed some players being kicked in gauntlet configs when bots were spawning.
- Added Sky and Rotoblin configs under the category "Others" when using !match command.
- Added Skeet or Die and Scout vs Hunters configs.
- Added more melee weapons in the saferoom for Gauntlets configs.
- Added XX security layers to the servers.
- Fixed spectators being able to vote.
- Fixed a derp in slowdown control
- Added connection announcements to zonemod configs.
- Added autopause to every config (pause automatically done if a player disconnects).
- Added Fresh config.
- Fixed several issues with Gauntlet configurations.
- Updated !match menu with clearer categories.
- Added missing Random Coop.
- Added Promod & Hunters configs 3.7.1 in an updated (but unmodified) version.
- Fixed doors speed in sky and random configs.
- Added Survival Hardcore (updated and slightly modified (scout/melees)) under "Discontinued" category.
- Servers will be T1-like by default when i'll figure out a pills related bug.
- Fixed doubled mvp display in 3.7.1 configs.
- Strenghtened servers security.
- Fixed a derp in plugins loading which made some display-spammerino (Autopause for instance).
- Working on adding fun/old configs too... stay tuned ;)
- Hidding nicknames changes displaying per default.
- Bug fixes in several configs.
- Several basics features added in randomcoop, bug fixes to follow...
- Charger vs Melee, Jockey Races, Hunter Baseball and Epilimic's configs to appear soon™
- Slighly increased commons/witches calculation timing.
- Apparently reduced the "random" freezes/lag spikes (some ?) players had.
- Added bugfixes regarding melee weapons and SI in Hard Coop configs.
- Added a few improvements in random coop config.
- Added back maps modifications regarding campaign's-introduction-camera-thing.
- Fixed the surviving "double-getup" animation on every configs.