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European Multigaming Community »єм८*
STEAM GROUP
European Multigaming Community »єм८*
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 This topic has been pinned, so it's probably important
★ Deli ★ 27 Dec, 2016 @ 9:59am
Changelog
- Cleaned up Sourcebans, only kept cheaters, smurf accounts and network attacks related players.
- Got rid of the small freezes that were happening time to time while heavily optimizing the system load to offer stability and smoothness. (I might push it further if servers are empty and that i have the strength for it :D)
- Fixed a few aesthetics and skill related display which were missing in Acemod.
- Servers will stay at tickrate 100 for now as the hitreg/smoothness/stability is way better than in 128 (at least for EMC).

- Updated Sir's Zonemod to version :
"v0.99 - So Close!

- Fixed derp typos in the Zonemod 2v2 config.
- Fixed a derp in l4d2_pickup.smx causing error logs.
- Cosmetic Correction in Rock Selector.
- You can now shove Hunters that are Walking/Jumping (This means you still can't shove them in mid-pounce)
- Fixed the unreliableness and inconsistency of shoving Hunters off teammates.
- Water Slowdown now only applies to the Survivors outside of Tank Fights, Tanks never suffer from Water Slowdown.
- Melee Weapons: Knife and the Tonfa have been removed from within the Config.
- Melee Weapons: Hardcoded Melee spawns are now random, this means that for example in Parish 2 start saferoom you might have a cuttable melee."
More on https://github.com/SirPlease/ZoneMod/blob/master/README.md
Last edited by ★ Deli ★; 13 Jan, 2017 @ 4:59pm
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Showing 1-15 of 48 comments
★ Deli ★ 30 Dec, 2016 @ 1:28pm 
- Fixed a derp in the servers security which could lead to a randomly increased ping and/or packet loss for some players.
- Whitelisted a few legit commands SMAC was autokicking for
- Added a bandwidth limiter for spectators although even with 24 spectators players did not complain about smoothness degradation. Currently set up at T30.
- Updated sourcebans with undiscutable cheaters and their smurf accounts.
- Added a server auto-restarter to avoid a few annoying situations for the players (thank you Rurouni for earning me time )
- Hard Coop configs (Gauntlet) added thanks to Breeze and Rurouni.
- Witch Party configs added (suffix "e" added to the config's version is standing for EMC : later i'll add bug fixes post-released and at least one feature (tank rock selector) to "old configs" as Witch Party configs and soon Random configs)
- Added every custom campaigns available on Sir's FTP (link added on the group page).
- Added Random Configs (see http://tabun.nl/random or https://youtu.be/6dwRicy6NpU for more informations )
- Added Scavogl and ScavHunt configs credits to DonArni who worked on them a lot for EMC one year ago !
- Added another anticheat layer on every configs available.
- Added a simple-to-use slots voter to fullfill your flirting peace/privacy needs. type !slots
Last edited by ★ Deli ★; 13 Jan, 2017 @ 4:58pm
★ Deli ★ 31 Dec, 2016 @ 5:03pm 
- Made a few more optimizations, should reduce variance a bit more
- Added missing Witch Party Hardcore in !match menu.
- Updated Gauntlet configs with latest fixes.
- Updated pause and skeets+ notifications (thank you for your help, Sir, my friend :steamhappy:).
^ Should get rid of the few no steam logon errors of last afternoon and reduce server load.
- Lowered slots to 30 from 32 in order to avoid a rare tank spawn bug.
- Fixed missing boss percents in readyup menu for every configs available.
- Added the possibility to choose the spawn percentage of bosses for every configs use
excepted :
1v1 configs
deadman
scavogl
scavhunt
random
witch party
retro
practiceogl configs
gauntlet (hard coop)
Last edited by ★ Deli ★; 13 Jan, 2017 @ 4:58pm
★ Deli ★ 2 Jan, 2017 @ 6:19am 
- Disabled right-click warp to survivor on every configs for a bit more comfort (use reload button to do so).
- Got rid of doubled display when a tank was spawning
- Added a few tweaks network-side to offer a more accurate gameplay for high-ping (NA/RU) /bad connection players.
- Updated promod redtown to 1.3 version.
- Added a brand new dynamic readyup menu (thank you Sir once again :steamhappy:)
- !show and !hide commands are working correctly now.
- Reduced SSD writings loads in getting rid of the derp spam plugins related
- Requested :
- Added a witch spawner on Hard Coop configs. A witch will be spawned every 45 seconds.
Last edited by ★ Deli ★; 13 Jan, 2017 @ 4:58pm
★ Deli ★ 3 Jan, 2017 @ 1:20pm 
- Prevented players to be able to bypass "death cam" when playing infected in sanctionning them if they are doing it in versus configs (acemod and zonemod configs were not concerned).
- Fixed a few other plugins spammerino.
- Added "EMC Rules" post in order to make EMC great again.
- Added jockey skeets to gauntlet/hard coop configs as requested.
- Fixed some players being kicked in gauntlet configs when bots were spawning.
- Added Sky and Rotoblin configs under the category "Others" when using !match command.
- Added Skeet or Die and Scout vs Hunters configs.
- Added more melee weapons in the saferoom for Gauntlets configs.
- Added XX security layers to the servers.
- Fixed spectators being able to vote.
- Fixed a derp in slowdown control
Last edited by ★ Deli ★; 13 Jan, 2017 @ 4:58pm
★ Deli ★ 4 Jan, 2017 @ 10:45am 
- Fixed doors speed in scavogl configs.
- Added connection announcements to zonemod configs.
- Added autopause to every config (pause automatically done if a player disconnects).
- Added Fresh config.
- Fixed several issues with Gauntlet configurations.
Last edited by ★ Deli ★; 13 Jan, 2017 @ 4:57pm
★ Deli ★ 6 Jan, 2017 @ 6:56am 
- Addons are now also forbidden in coop configs (Gauntlet/te and Random Coop).
Last edited by ★ Deli ★; 6 Jan, 2017 @ 9:13am
★ Deli ★ 8 Jan, 2017 @ 6:55pm 
- Gauntlet configurations updated with the same tank damages announcement and mvp stats as other configs.
- Updated !match menu with clearer categories.
- Added missing Random Coop.
- Added Promod & Hunters configs 3.7.1 in an updated (but unmodified) version.
- Fixed doors speed in sky and random configs.
- Added Survival Hardcore (updated and slightly modified (scout/melees)) under "Discontinued" category.
- Servers will be T1-like by default when i'll figure out a pills related bug.
Last edited by ★ Deli ★; 13 Jan, 2017 @ 4:57pm
★ Deli ★ 9 Jan, 2017 @ 11:20am 
- Few plugins changes in order to get rid of a few error spamming/useless display problems (running them live in order to be sure those issues are fixed).
- Fixed doubled mvp display in 3.7.1 configs.
Last edited by ★ Deli ★; 13 Jan, 2017 @ 4:57pm
★ Deli ★ 9 Jan, 2017 @ 5:36pm 
- Got rid of changed nickname display.
- Strenghtened servers security.
Last edited by ★ Deli ★; 13 Jan, 2017 @ 4:57pm
★ Deli ★ 9 Jan, 2017 @ 9:26pm 
- Fixed The Passing's 1st map crashes (GG Valve once again).
- Fixed a derp in plugins loading which made some display-spammerino (Autopause for instance).
- Working on adding fun/old configs too... stay tuned ;)
- Hidding nicknames changes displaying per default.
Last edited by ★ Deli ★; 13 Jan, 2017 @ 4:57pm
★ Deli ★ 10 Jan, 2017 @ 12:57pm 
- Reverted internal tweaks changes to previous ones as negative feedbacks became mainstream.
Last edited by ★ Deli ★; 12 Jan, 2017 @ 12:50pm
★ Deli ★ 11 Jan, 2017 @ 3:58pm 
- As most of you were saddened to see the witches disappear in gauntlet... guess what...
- Bug fixes in several configs.
- Several basics features added in randomcoop, bug fixes to follow...
- Charger vs Melee, Jockey Races, Hunter Baseball and Epilimic's configs to appear soon™
Last edited by ★ Deli ★; 13 Jan, 2017 @ 4:56pm
★ Deli ★ 11 Jan, 2017 @ 10:32pm 
- So it's less annoying/frustrating for people not enjoying witches in Gauntlet configs, you will be granted life each time you kill one of them.
★ Deli ★ 12 Jan, 2017 @ 6:33pm 
- Added missing shuffle for people who wants to mix their mix without willing to do a pug.
- Slighly increased commons/witches calculation timing.
- Apparently reduced the "random" freezes/lag spikes (some ?) players had.
Last edited by ★ Deli ★; 13 Jan, 2017 @ 4:56pm
★ Deli ★ 13 Jan, 2017 @ 4:36pm 
- Added bugfixes to every configs regarding friendly fire made with shotguns.
- Added bugfixes regarding melee weapons and SI in Hard Coop configs.
- Added a few improvements in random coop config.
- Added back maps modifications regarding campaign's-introduction-camera-thing.
- Fixed the surviving "double-getup" animation on every configs.
Last edited by ★ Deli ★; 15 Jan, 2017 @ 5:44pm
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