STEAM GROUP
Frontline! Community Project FRNTLN
STEAM GROUP
Frontline! Community Project FRNTLN
274
IN-GAME
1,284
ONLINE
Founded
14 July, 2016
Location
United States 
Spagoot© 6 Feb, 2018 @ 9:35am
i have a few ideas for weapons, tell me what you think
i am not going to model these, if you think these are good ideas and want to model them at least credit and/or contact me. thank you
1. the mini-musket (engi)
this in an engi PDA that replaces the sentry with one of those ww1 cannons (fire rate reduced to one every ten seconds and has a longer range but smaller turn distance +35 damage), it also adds a sticky-bomb sized object that can be thrown like jarate, once its landed it will attract the mini-muskets fire.

2. (cant think of a name) (soldier)
its a liberty launcher looking weapon with a shield on the front (while active: slower move speed by 15%. when fired: slower projectile speed by 10%, slower reload speed by 5%, rockets cannot be deflected, damage +20%, splash damage +7.5%, splash radius +10%. its sort of a long to mid-range weapon, giving soldier a new type of play style.

3. to be continued..?
cont.
3. the funneled financer (sniper)
head shots increase charge rate by 20%
body shots increase charge rate by 10%
charged shots do 10% more damage
uncharged shots do 20% less damage

4. pigeon's pulse penitrator
uber charge-rate is increased by 2% on wearer
reload speed decreased by 15%
on hit: +5% ubercharge
on headshot: +10% ubercharge
-5% accuracy

Last edited by Spagoot©; 9 Feb, 2018 @ 9:34am