STEAM GROUP
Frontline! Community Project FRNTLN
STEAM GROUP
Frontline! Community Project FRNTLN
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14 July, 2016
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GIAM 17 Jul, 2016 @ 5:29pm
My idea for Frontline! payload (RE-Editied)
So I have this idea for a "Push The C.A.R.T." like gamemode involving Frontline. Below are the sketches I made for Payload Frontline! Also the description is below, just in case you dont understand the drawings (or my hand writting).

Example diagram (Please view drawings in order):
Image 1: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=726633962
Image 2: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=726634524
Image 3: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=726635006
So when you start the payload map, it would be like the normal way of playing (Blue waits, Red sets up, blue attacks & pushes cart, & red defends & tries to stop cart, the usual). However much like the "End Of The Line map", when the train would move every time Blue would capture a checkpoint. when Blu reaches to the capture check point, the C.A.R.T. will open fire apon the target Red structure near the certain check point (After Blu captures a checkpoint). So every (specific) near by structure on the capture zone that Blu takes, will get knocked down by the C.A.R.T.'s gun.

Well that concludes for my idea for a Frontline C.A.R.T. map, If anyone (people at Frontline or within the tf2 community) would like to modify or change the idea, thats fine by me.

Also best of luck for the people at Frontline, I hope your update becomes official, I am looking forward to it :)
Last edited by GIAM; 17 Jul, 2016 @ 5:37pm
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Showing 1-15 of 21 comments
Avastindy 17 Jul, 2016 @ 5:47pm 
Nice sketches :)
Love the sketch of Medic showing the points X3
Last edited by Avastindy; 17 Jul, 2016 @ 5:47pm
GIAM 17 Jul, 2016 @ 6:44pm 
Originally posted by Avastindy:
Nice sketches :)
Love the sketch of Medic showing the points X3
Thank you, not my normal art style but im glad somebody likes the rough sketches :)
Last edited by GIAM; 17 Jul, 2016 @ 6:55pm
flammingidiot 17 Jul, 2016 @ 9:32pm 
They're cool sketches. I like your idea! Try talking/looking for mappers! Maybe crash. Cool concept man.
GIAM 17 Jul, 2016 @ 10:12pm 
Originally posted by flammingidiot:
They're cool sketches. I like your idea! Try talking/looking for mappers! Maybe crash. Cool concept man.
Thank you for your advice :)
This.... THIS IS A GOOD IDEA


plus your drawing skills are awesome
GIAM 18 Jul, 2016 @ 8:06pm 
Originally posted by Mr. Limespades:
This.... THIS IS A GOOD IDEA


plus your drawing skills are awesome
Thank you buddy!
Last edited by GIAM; 18 Jul, 2016 @ 8:06pm
PortalStorm4000 19 Jul, 2016 @ 12:13pm 
Was thinking of something simialar with the death C.A.R.T.
[TC] Toaster Oven 19 Jul, 2016 @ 9:57pm 
Originally posted by Avastindy:
Nice sketches :)
Love the sketch of Medic showing the points X3
Dude I was just on your trench idea sketch discussion. I suggest you email crash ... Or a easier route go to the discussion here labeled KOTH_Station (then something else I forgot) The guy there is a mapper that willing to take additional ideas I suggest you show him your sketch idea! :)
Last edited by [TC] Toaster Oven; 19 Jul, 2016 @ 10:00pm
Raphael 20 Jul, 2016 @ 3:34am 
That near by structure that gets knocked down is the reds spawn room
NishiFishi 20 Jul, 2016 @ 12:15pm 
This is a great idea! I hope the devs somehow implement this.
GIAM 20 Jul, 2016 @ 4:32pm 
Originally posted by Officer Sauer:
That near by structure that gets knocked down is the reds spawn room
I wasnt really thinking of that, only because that would probably cause some issues in the actual game, but its just a structure among other structures on the map (Which gets destroyed by the C.A.R.T.)

Its like the casual payload, the cart will blow up the red structure, but not the spawn room.
Last edited by GIAM; 20 Jul, 2016 @ 4:40pm
GIAM 20 Jul, 2016 @ 4:33pm 
Originally posted by Nishi Fishi:
This is a great idea! I hope the devs somehow implement this.
Me too :D
Herba 20 Jul, 2016 @ 11:11pm 
This idea sounds awesome!!!, i don't know if your taking any suggestions but i have an idea for the final capture point, when Blu reaches the last capture point there should be this big area with pit and a zeppelin hovering over it and when the match is over the C.A.R.T shoots a flare behind itself signaling the zeppelin to drop a bomb into the base's pit mimicking pushing the bomb cart into a pit, i don't know if that sounds like a good idea or hell i don't even know if it's possible in SDK Hammer but Map Developers will find a way
GIAM 21 Jul, 2016 @ 12:03am 
Originally posted by Herbabotomusfilms2:
This idea sounds awesome!!!, i don't know if your taking any suggestions but i have an idea for the final capture point, when Blu reaches the last capture point there should be this big area with pit and a zeppelin hovering over it and when the match is over the C.A.R.T shoots a flare behind itself signaling the zeppelin to drop a bomb into the base's pit mimicking pushing the bomb cart into a pit, i don't know if that sounds like a good idea or hell i don't even know if it's possible in SDK Hammer but Map Developers will find a way
Sounds aIright, I like the Zeppelin idea, not so much the bomb idea, but I really admire, signalling the Zeppelin :D
Herba 21 Jul, 2016 @ 12:18am 
Originally posted by MysteryMann49™:
Originally posted by Herbabotomusfilms2:
This idea sounds awesome!!!, i don't know if your taking any suggestions but i have an idea for the final capture point, when Blu reaches the last capture point there should be this big area with pit and a zeppelin hovering over it and when the match is over the C.A.R.T shoots a flare behind itself signaling the zeppelin to drop a bomb into the base's pit mimicking pushing the bomb cart into a pit, i don't know if that sounds like a good idea or hell i don't even know if it's possible in SDK Hammer but Map Developers will find a way
Sounds aIright, I like the Zeppelin idea, not so much the bomb idea, but I really admire, signalling the Zeppelin :D

Thanks i want to see the zeppelin model get used for something neat <3, how about when round is over the C.A.R.T shoots a Red team zeppelin thats above their base and when it gets shot down it crashes into Red's base like the rocket from the Special Delivery gamemode
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