STEAM GROUP
Garry's Mod 24/7 GMOD 24/7
STEAM GROUP
Garry's Mod 24/7 GMOD 24/7
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IN-GAME
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ONLINE
Founded
26 February, 2014
Language
English
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18
Server Updates
Updates 2014-03-23
It took me a while to analyze and fix some lingering issues, so I offer my apologies to everyone I neglected during that period. It certainly wasn't the best of times with the release of Titanfall, bugfixing and some private matters coming together...

So, without further ado this week's update consists of:
  • Skins are (partially) reactivated. If your skin is not yet available - please be patient. I am starting out with smaller models to keep a full server for test purposes.

  • Found the performance regression that made the skin system unusable (I hope, once again...). Fixed and rewrote some parts of the addon to be more compatible with a variety of gamemodes.

  • Small props (i.e. cans) move about 15% slower now. The value and formula behind it will get tweaked over time.

  • Server will automatically restart at 5am GMT+1 to ensure updates to Source Dedicated Server, Garry's Mod, Team Fortress 2, Counter-Strike: Source and all the maps will get installed in a timely and automated fashion.

  • Removed some unnecessary cvars from the servers' configurations to fix some timing problems. We are now running at exactly 66 FPS - just as Valve intended.

  • Bow before your new rulers... err, admins: Sephi and Toffee (congratulations!)

New commands:
Admins can use commands to access the skin system. The commands work like this:

- Open the console, type "ulx who" to get a list of all players and their IDs. Note down the ID of the player you want to edit.
- Use the console command "tsu_listmodels" to see a list of available models. Note down the alias (the first entry) of the model you want to use.
- Use the console command "tsu_setmodel <id> <alias>" to set the model for a player temporarily.
- To see what model a user is using, you can use the "tsu_getmodel <id>" command.
- If no skins are working (i.e. the Hunters have the normal combine model instead of the Color-me-Combine) you can use the command tsu_rldmodels to force a reload of the skin system. Be advised: This will severely lag the server for a few seconds!

These commands will be polished and integrated into ULX if I have a bit more time.

I hope you enjoy the changes; as usual your feedback will shape future development!

Regards,
Tsukasa
Showing 11-12 of 12 entries