STEAM GROUP
Left 4 Dead 2 Workshop Beta L4D2WSB
STEAM GROUP
Left 4 Dead 2 Workshop Beta L4D2WSB
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15 October, 2012
shotgunefx 17 Feb, 2013 @ 2:14pm
Bug? weapon_weaponname entities aren't "usable"
I've noticed running my mutation on stock maps that some items are spawned as "weapon_molotov" instead of "weapon_molotov_spawn" etc, the non-spawn variants can't be picked up, at least not by a human player.
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Showing 1-4 of 4 comments
Fish 17 Feb, 2013 @ 2:44pm 
I've noticed this too, it seems to be only when replacing health kits. For me atleast.
shotgunefx 17 Feb, 2013 @ 2:50pm 
Mine is only converting pipe bombs and vomit to molotovs, healthkits are moved on mapspawn
Fish 17 Feb, 2013 @ 4:01pm 
Also when the round restarts due to death, the weaponswaps don't work, and are reverted back to the originals. :/
shotgunefx 17 Feb, 2013 @ 6:21pm 
Looks like callbacks are lost on restart.
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Showing 1-4 of 4 comments
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