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Left 4 Dead 2 Workshop Beta L4D2WSB
STEAM GROUP
Left 4 Dead 2 Workshop Beta L4D2WSB
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Neil - 119 4 Jun, 2013 @ 9:12am
VSLib
VSLib is a simple library for creating mutations and high-level campaigns. Download[github.com] the latest repo.

Learn[zombiescanfly.com] how to use it.

Contributors: Neil, Rayman, Rectus, Shotgunefx
Last edited by Neil - 119; 11 Jun, 2013 @ 11:52pm
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Neil - 119 8 Jun, 2013 @ 8:12am 
VSLib Update 6/7/13
Rayman added several helpful constants and functions. First post updated.
Rectus 8 Jun, 2013 @ 1:00pm 
VSLib Update 6/8/13
Added functions for picking up and throwing prop_physics objects. Pickup distance and throwing force can be adjusted.
Neil - 119 11 Jun, 2013 @ 11:52pm 
VSLib Update 6/12/13
Over 50 bug fixes, a couple of new functions (utils and player), old function enhancements, improved cache, versus mode fix.
Neil - 119 15 Jun, 2013 @ 10:29pm 
6/13/13 - Added SlowTime() functions for slowing down world time, pseudorandom number generation function from 0 - max, and some other stuff like Pickup functions fix
6/14/13 - Rayman added Notifications::OnDifficulty()
6/15/13 - Rayman added witch detection to Player::GetPlayerType() and I fixed global connect cache bug during round_end
Neil - 119 19 Jun, 2013 @ 9:28am 
This thread won't be updated anymore. You can view updates here:

https://github.com/L4D2Scripters/vslib/commits/master
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