STEAM GROUP
Left 4 Dead 2 Workshop Beta L4D2WSB
STEAM GROUP
Left 4 Dead 2 Workshop Beta L4D2WSB
2
IN-GAME
35
ONLINE
Founded
15 October, 2012
Showing 31-40 of 197 entries
34
PropSpawner - EMS Utility mutation RFC
2
How does workshop calculate the ratings?
34
PropSpawner - EMS Utility mutation RFC
You can delete existing models by selecting it (+look +use), and hitting +reload. I'd like to add a one level undo, it's just tough with the small number of UI buttons.

As is, props are cleared on round restarts, if you want to save it, chat "save". ATM, it's only saving to VMF. But unless you finish the map (or kill), it won't restart. Cheats are enabled automatically, god mode, bots deleted, nick silenced ;)

Controls (atm)

[IN_ZOOM] - toggles Menu [IN_FORWARD] - scroll up [IN_BACK] - scorll down [IN_MOVERIGHT] - expand sub menu (if iselection t's a menu) [IN_MOVELEFT] - collaspse and close current menu [IN_USE] - Select item

The main menu right now is Model Categories, each select opens a secondary scrolling menu of models to select.

When the menu is closed, you're either in Drop Mode, or Tweak Mode

If no prop is selected, you are in Drop Mode. Basically dropping physics (or tracing dynamics) from your drop target ahead of you.

[Drop Mode] [IN_USE] - Select the prop you're looking at (if it's yours) and enter Tweak Mode [IN_RELOAD] - Spawn your current model from the drop target. inheriting angles [WHILE_PRESSING_WALK - Tweak drop target] [IN_FORWARD] - scroll back through manipulation modes [IN_BACK] - scroll down through manipulation modes [IN_MOVELEFT] - manipulate axis [IN_MOVERIGHT] - manipulate axis [Tweak Mode] [IN_USE] - delesect current prop - enter Drop Mode [IN_RELOAD] - Delete current prop [WHILE_PRESSING_WALK - Tweak current prop] [IN_FORWARD] - scroll back through manipulation modes [IN_BACK] - scroll down through manipulation modes [IN_MOVELEFT] - manipulate axis [IN_MOVERIGHT] - manipulate axis

The manipulation modes atm are Pitch, Yaw, Roll, X, Y, Z. In Tweak mode, actually manipulating the prop. In Drop mode, rotations effect the prop, but translations effect where it's dropped from.

I could add random prop distrubtions (along with random yaw), though you can spawn items that don't need much alignment like trees, almost as fast as you can move your view and hit reload.
11
Issues updating workshop items
Showing 31-40 of 197 entries