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Open Source Filmmaker osfm
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Open Source Filmmaker osfm
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Iceey 21 Jan, 2014 @ 9:35am
Is there a way to do facial animation with this...
I always get excited when I see new models but I get so disappointed the moment I see that there are no animations for the facial bones.

If someone can help me I would really appreciate it

- http://i.imgur.com/9pmS2K2.jpg
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Showing 1-4 of 4 comments
raptornx01 22 Jan, 2014 @ 8:33pm 
If you can move it, you can animate it.

That is alot of bones.....

well, the good news is, with that many bones you should be able to get some good, complex emotions out of it. though, the bad news is it'll take some work. ^_^;
Iceey 23 Jan, 2014 @ 4:58am 
Originally posted by PF2 raptornx01:
If you can move it, you can animate it.

That is alot of bones.....

well, the good news is, with that many bones you should be able to get some good, complex emotions out of it. though, the bad news is it'll take some work. ^_^;

Well you can't really
Emotions on characters are 3 dimensional and for just a smile it would take you a lot of time..
I was wondering is there a way to adjust them to sliders.
Harry101UK 23 Jan, 2014 @ 5:08am 
I'm sure someone will make a HWM Slider version soon enough. This would require recompiling the model and creating custom facial flexes though. ;)
Last edited by Harry101UK; 23 Jan, 2014 @ 5:11am
raptornx01 23 Jan, 2014 @ 11:38am 
Yeah, recompiling is your only option to do what you are looking for.

The only other suggestion I could give is to create a reference file. IE load her up in stage or whichever map you want, and block out, either in motion editor or graph editor, each expression you think you'll need. Then whenever you want to do a video with her, load up that file, select the map you want, spawn a new model of her, and copy and paste the expressions over as needed. then just hide the reference.

You MIGHT even be able to save it out as animation to import later, but I don't know how to do that.

It's crude, but it'll save having to reposition those bones every time.
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Date Posted: 21 Jan, 2014 @ 9:35am
Posts: 4